Summoner Spells
Cleanse
Cooldown 240s
Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Exhaust
Cooldown 240s
Slows target enemy champion and reduces their damage dealt.
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ghost
Cooldown 240s
Gain Move Speed and ignore unit collision for the duration.
Heal
Cooldown 240s
Restores Health and grants Move Speed to you and target allied champion.
Smite
Cooldown 15s
Deals true damage to a monster or minion.
Teleport
Cooldown 300s
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Barrier
Cooldown 180s
Gain a brief Shield.