Every 12 seconds, Ziggs' next Attack deals an additional 20 magic damage. It deals 35 damage instead to structures.
Ziggs' abilities reduce this Cooldown by 4 seconds.
By rank and level
Bonus magic damagex: Level
Notable changes: +12 (+13.6%) at Level 13, +12 (+12%) at Level 14, +12 (+10.7%) at Level 15, +12 (+9.7%) at Level 16, +12 (+8.8%) at Level 17, +12 (+8.1%) at Level 18
Cooldown reductionx: Level
Notable changes: +1 (+25%) at Level 7, +1 (+20%) at Level 13
Damage to structuresx: Level
Notable changes: +21 (+13.6%) at Level 13, +21 (+12%) at Level 14, +21 (+10.7%) at Level 15, +21 (+9.7%) at Level 16, +21 (+8.8%) at Level 17, +21 (+8.1%) at Level 18
CD
6s
Mana
50
Range
850
Magic damage80
No other values
Ziggs throws a bouncing bomb that deals 80 magic damage.
By rank and level
Magic damagex: Rank
Steady change: +50 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
20s
Mana
80
Range
1000
Magic damage70
No other values
Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is Recast. It deals 70 magic damage to enemies and Knocks them Back. Ziggs is also knocked away, but takes no damage.
Satchel Charge will automatically destroy towers below 25% of their Health.
By rank and level
Magic damagex: Rank
Steady change: +35 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Tower Destruction Threshold (%)x: Rank
Steady change: +2.5 per +1 Rank
Mana costx: Rank
CD
16s
Mana
70
Range
900
Magic damage30
Reduced damage12
Ziggs scatters proximity mines that detonate on enemy contact, dealing 30 magic damage and Slows by 10% for 1.5 seconds. Mines last 10 seconds.
By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Reduced damagex: Rank
Steady change: +16 per +1 Rank
Slow (%)x: Rank
Steady change: +10 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
CD
120s
Mana
100
Range
5000
Center magic damage300
Edge magic damage195
Ziggs hurls his ultimate creation, dealing 300 magic damage in the center of the blast radius, or 195 magic damage at the edge.
By rank and level
Center magic damagex: Rank
Steady change: +200 per +1 Rank
Edge magic damagex: Rank
Steady change: +130 per +1 Rank
Cooldownx: Rank
Steady change: −25 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
606Lv1
Lv1 606 → Lv18 2408 · Per level +106
Biggest change: +136 (+6%) at Lv18
Mana×1.8
480Lv1
Lv1 480 → Lv18 880 · Per level +23.5
Biggest change: +30 (+3.5%) at Lv18
Attack Damage×2
55Lv1
Lv1 55 → Lv18 107.7 · Per level +3.1
Biggest change: +4 (+3.8%) at Lv18
Attack Speed×1.3
0.656Lv1
Lv1 0.656 → Lv18 0.879 · Per level +2%
Biggest change: +0.017 (+1.9%) at Lv18
Armor×4.8
21Lv1
Lv1 21 → Lv18 100.9 · Per level +4.7
Biggest change: +6 (+6.3%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.6
6.5Lv1
Lv1 6.5 → Lv18 16.7 · Per level +0.6
Biggest change: +0.8 (+4.8%) at Lv18
Mana Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed325Attack Range550AS ratio0.656
Scaling profile
AP
90%
Mana
5%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.