Whenever Zed Attacks an enemy below 50% Health, he deals an additional 0.05 max Health magic damage. Enemy champions can only be hit once every 10 seconds.
By rank and level
Max health % magic damagex: Level
Notable changes: +0.03 (+50%) at Level 7, +0.02 (+33.3%) at Level 17
Damage (internal)x: Level
Notable changes: +32.77 (+62.7%) at Level 7, +64.5 (+41.2%) at Level 17
CD
6s
Energy
75
Range
900
Damage to first enemy80
Damage to additional enemies48
Zed and his Shadows throw their shurikens, each dealing 80 physical damage to the first enemy they pass through, and 48 physical damage to each additional enemy.
By rank and level
Damage to first enemyx: Rank
Steady change: +40 per +1 Rank
Damage to additional enemiesx: Rank
Steady change: +24 per +1 Rank
Energy Costx: Rank
Steady change: −5 per +1 Rank
Cooldownx: Rank
CD
20s
Energy
40
Range
650
—
No other values
Passive: Zed gains 30 Energy whenever he and his Shadows strike an enemy with the same Ability.
Active: Zed's Shadow dashes forward, remaining in place for 5 seconds. Recasting this Ability will cause Zed to switch positions with this Shadow.
By rank and level
Energy Returnx: Rank
Steady change: +5 per +1 Rank
Energy Costx: Rank
Steady change: −5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
CD
5s
Energy
40
Range
290
Physical damage70
No other values
Zed and his Shadows slash, dealing 70 physical damage to nearby enemies.
Each enemy champion hit by Zed's slash reduces Living Shadow's Cooldown by 3 seconds.
Enemies hit by a Shadow's slash are Slowed by 20% for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but are Slowed by 30% instead.
By rank and level
Physical damagex: Rank
Steady change: +22.5 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Energy costx: Rank
CD
120s
Energy
—
Range
625
Physical damage63
No other values
Zed becomes Untargetable and dashes to an enemy champion, marking them. After 3 seconds, the mark triggers, dealing 63 physical damage and repeating 25% of all damage dealt to the target by Zed while the mark was active.
The dash leaves a Shadow behind for 7.5 seconds. Zed can Recast this Ability to switch positions with this Shadow.
By rank and level
Physical damagex: Rank
Mark Detonation Damage (%)x: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.6
654Lv1
Lv1 654 → Lv18 2337 · Per level +99
Biggest change: +127 (+5.7%) at Lv18
Energy×1
200Lv1
Lv1 200 → Lv18 200 · Per level +0
Attack Damage×1.9
63Lv1
Lv1 63 → Lv18 120.8 · Per level +3.4
Biggest change: +4.4 (+3.7%) at Lv18
Attack Speed×1.6
0.651Lv1
Lv1 0.651 → Lv18 1.016 · Per level +3.3%
Biggest change: +0.027 (+2.8%) at Lv18
Armor×3.5
32Lv1
Lv1 32 → Lv18 111.9 · Per level +4.7
Biggest change: +6 (+5.7%) at Lv18
Magic Resist×2.2
29Lv1
Lv1 29 → Lv18 63.8 · Per level +2.05
Biggest change: +2.6 (+4.3%) at Lv18
Health Regen (5s)×2.6
7Lv1
Lv1 7 → Lv18 18.1 · Per level +0.65
Biggest change: +0.8 (+4.8%) at Lv18
Energy Regen (5s)×1
50Lv1
Lv1 50 → Lv18 50 · Per level +0
Fixed at every levelMove Speed345Attack Range125AS ratio0.651
Scaling profile
Bonus AD
46%
AD
32%
Health
16%
Attack Speed
6%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.