the Unforgotten

Yone

FighterAssassinMeleeResource: Flow
Health
620
Flow
500
Attack Damage
62
Attack Speed
0.625
Armor
33
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Flow
—
Range
—
No ranks
Critical strike damage
No other values

Steel and Spirit: Yone uses two blades, causing every second Attack to deal % magic damage.

Intent: Yone's Critical Strike Chance is increased by % but his Critical Strike Damage is reduced to . Gain Bonus AD for every 1% Critical Strike Chance above 100%.

By rank and level
—
CD
4s
Flow
—
Range
450
Physical damage
Damage on critical strike

Yone thrusts forward, dealing physical damage.

On hit, grants a stack for seconds. At 2 stacks, this ability causes Yone to dash forward with a wave of wind that Knocks Up for seconds and deals physical damage.

By rank and level
Physical damagex: Rank
Steady change: +25 per +1 Rank
Damage on critical strikex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
CD
14s
Flow
—
Range
700
Base damage
Shield amount
Minimum damage to minions
Damage cap vs monsters

Yone cleaves forward, dealing + % max Health physical damage and + % max Health magic damage.

If Yone hits, he gains Shield for seconds. The amount of Shield increases for each champion struck.

By rank and level
Base damagex: Rank
Steady change: +10 per +1 Rank
Shield amountx: Rank
Shield amountx: Level
Steady change: +2.94 per +1 Level
Minimum damage to minionsx: Rank
Minimum damage to minionsx: Level
Notable changes: +40 (+30.8%) at Level 14, +40 (+23.5%) at Level 15, +40 (+19%) at Level 16, +40 (+16%) at Level 17, +40 (+13.8%) at Level 18
Damage cap vs monstersx: Rank
Damage cap vs monstersx: Level
Steady change: +10 per +1 Level
Total Max Health Damage (%)x: Rank
Steady change: +1 per +1 Rank
Cooldownx: Rank
CD
22s
Flow
—
Range
—
—
No other values

Yone enters a spirit form for seconds, leaving his body behind for the duration and gaining % to % ramping Move Speed.

When the spirit form ends, Yone snaps back to his body and repeats % of all Attack and Ability damage he dealt to champions during this time. You may Recast this ability during spirit form.

Recast: End spirit form early.

By rank and level
Repeated Damage (%)x: Rank
Steady change: +2.5 per +1 Rank
Cooldownx: Rank
Steady change: −3 per +1 Rank
CD
120s
Flow
—
Range
1000
Total damage
Physical and magic damage (each)

Yone strikes all enemies along a path for physical damage and magic damage, teleporting behind the last champion hit and Knocking Up victims towards Yone.

By rank and level
Total damagex: Rank
Steady change: +200 per +1 Rank
Physical and magic damage (each)x: Rank
Steady change: +100 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
620Lv1
Lv1 620 → Lv18 2405 · Per level +105
Biggest change: +134 (+5.9%) at Lv18
Flow×1
500Lv1
Lv1 500 → Lv18 500 · Per level +0
Attack Damage×1.5
62Lv1
Lv1 62 → Lv18 96 · Per level +2
Biggest change: +2.6 (+2.7%) at Lv18
Attack Speed×1.6
0.625Lv1
Lv1 0.625 → Lv18 0.997 · Per level +3.5%
Biggest change: +0.028 (+2.9%) at Lv18
Armor×3.4
33Lv1
Lv1 33 → Lv18 111.2 · Per level +4.6
Biggest change: +5.9 (+5.6%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.7
7.5Lv1
Lv1 7.5 → Lv18 20.3 · Per level +0.75
Biggest change: +1 (+5%) at Lv18
Flow Regen (5s)
0Lv1
Lv1 0 → Lv18 0 · Per level +0
Fixed at every levelMove Speed345Attack Range175AS ratio0.625

Scaling profile

AD
55%
Bonus AD
39%
Attack Speed
6%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.