the Herald of the Arcane

Viktor

MageRangedResource: Mana
Health
600
Mana
405
Attack Damage
53
Attack Speed
0.658
Armor
23
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
—
No other values

Viktor gains Hex Fragments whenever he kills an enemy. Every Hex Fragments Viktor obtains will permanently upgrade an active Ability. After upgrading all of his basic Abilities, Viktor can upgrade his Ultimate Ability.

Killing minions grants Hex Fragment.
Killing cannon minions grants Hex Fragments.
Champion takedowns grant Hex Fragments.

By rank and level
—
CD
9s
Mana
45
Range
600
Magic damage
Next attack magic damage
Shield amount
Upgraded shield amount

Viktor blasts an enemy, dealing magic damage and granting Viktor Shield for seconds.

Viktor's next Attack within 4 seconds deals magic damage.

Upgraded: Grants Shield and Viktor additionally gains % Move Speed for seconds.

By rank and level
Magic damagex: Rank
Steady change: +15 per +1 Rank
Next attack magic damagex: Rank
Steady change: +25 per +1 Rank
Shield amountx: Rank
Shield amountx: Level
Steady change: +5.88 per +1 Level
Upgraded shield amountx: Rank
Upgraded shield amountx: Level
Steady change: +9.41 per +1 Level
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
17s
Mana
65
Range
800
—
No other values

Viktor deploys a gravitational imprisonment device for seconds, Slowing enemies inside it by %. Enemies who remain within its radius for 1.25 seconds are Stunned for seconds.

Upgraded Passive: Viktor's Abilities Slow by % for 1 second.


By rank and level
Cooldownx: Rank
Steady change: −1 per +1 Rank
Movement Slow (%)x: Rank
Steady change: +3 per +1 Rank
Mana costx: Rank
CD
12s
Mana
60
Range
525
Ray magic damage
Aftershock magic damage

Viktor fires a hextech ray in a chosen direction, dealing magic damage to any enemies it hits.

Upgraded: An aftershock follows Hextech Ray, dealing magic damage.


By rank and level
Ray magic damagex: Rank
Steady change: +40 per +1 Rank
Aftershock magic damagex: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
CD
120s
Mana
100
Range
700
Initial magic damage
Magic damage per second

Viktor conjures an Arcane Storm in an area for seconds, which instantly deals magic damage followed by magic damage per second to surrounding enemies. The storm automatically follows champions it has recently damaged.

Recast: Viktor can manually move the storm.

Upgraded: The storm moves % faster. If a champion that the storm has damaged dies, the storm increases its size and its duration by seconds (up to times).

By rank and level
Initial magic damagex: Rank
Steady change: +75 per +1 Rank
Magic damage per secondx: Rank
Steady change: +40 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
600Lv1
Lv1 600 → Lv18 2300 · Per level +100
Biggest change: +128 (+5.9%) at Lv18
Mana×2.9
405Lv1
Lv1 405 → Lv18 1170 · Per level +45
Biggest change: +58 (+5.2%) at Lv18
Attack Damage×2
53Lv1
Lv1 53 → Lv18 104 · Per level +3
Biggest change: +3.8 (+3.8%) at Lv18
Attack Speed×1.4
0.658Lv1
Lv1 0.658 → Lv18 0.894 · Per level +2.11%
Biggest change: +0.018 (+2%) at Lv18
Armor×4.3
23Lv1
Lv1 23 → Lv18 97.8 · Per level +4.4
Biggest change: +5.6 (+6.1%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.4
8Lv1
Lv1 8 → Lv18 19.1 · Per level +0.65
Biggest change: +0.8 (+4.6%) at Lv18
Mana Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed330Attack Range525AS ratio0.658

Scaling profile

AP
77%
AD
17%
Mana
5%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.