The Ruined King

Viego

FighterAssassinMeleeResource: Mana
Health
630
Mana
10000
Attack Damage
57
Attack Speed
0.658
Armor
34
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Heal (% of enemy max health)
No other values

The souls of enemy champions that die within seconds of being hit by Viego become wraiths. Viego can Attack wraiths to Possess them, restoring % of enemy's max Health and gaining access to their non-ultimate Abilities, Attacks, and items for seconds. During this time he replaces their Ultimate with a free cast of his own and gains % Move Speed towards enemy champions.

By rank and level
—
CD
5s
Mana
—
Range
600
Physical damage
Second hit physical damage
Current health % physical damage
Health % damage on crit

Passive: Viego's Attacks deal an additional current Health physical damage. His first Attack against an enemy he has recently damaged with an Ability hits a second time, dealing physical damage and restoring % of damage dealt as Health. These bonuses are kept during Possession.

Active: Viego stabs forward, dealing physical damage.

By rank and level
Physical damagex: Rank
Steady change: +15 per +1 Rank
Second hit physical damagex: Rank
Current health % physical damagex: Rank
Steady change: +1 per +1 Rank
Health % damage on critx: Rank
Steady change: +1.7 per +1 Rank
Minimum Current Health Damagex: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
CD
8s
Mana
—
Range
400
Magic damage
No other values

Begin Charging: Viego begins gathering Mist, Slowing himself by %.

Release: Viego dashes forward and hurls the gathered Mist. Deals magic damage and Stuns the first enemy hit for to seconds based on charge time.

By rank and level
Magic damagex: Rank
Steady change: +55 per +1 Rank
Cooldownx: Rank
CD
14s
Mana
—
Range
750
Move speed
No other values

Viego sends forth a spectre to haunt the first terrain hit, surrounding it with Mist for seconds. Viego gains Camouflage, Move Speed, and % Attack Speed while inside the Mist.

By rank and level
Move speedx: Rank
Steady change: +2.5 per +1 Rank
Attack Speed (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
CD
120s
Mana
—
Range
500
Physical damage
Missing health % physical damage

Viego discards any souls he is currently Possessing and teleports. On arrival he Attacks the champion with the lowest percent Health, briefly Slowing them by % and dealing + % missing Health physical damage. Other nearby enemies are Knocked Back and take physical damage.

By rank and level
Physical damagex: Rank
Missing health % physical damagex: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
630Lv1
Lv1 630 → Lv18 2483 · Per level +109
Biggest change: +140 (+6%) at Lv18
Mana×1
10000Lv1
Lv1 10000 → Lv18 10000 · Per level +0
Attack Damage×2.2
57Lv1
Lv1 57 → Lv18 125 · Per level +4
Biggest change: +5.1 (+4.3%) at Lv18
Attack Speed×1.5
0.658Lv1
Lv1 0.658 → Lv18 0.966 · Per level +2.75%
Biggest change: +0.023 (+2.5%) at Lv18
Armor×3.3
34Lv1
Lv1 34 → Lv18 112.2 · Per level +4.6
Biggest change: +5.9 (+5.5%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.7
7Lv1
Lv1 7 → Lv18 18.9 · Per level +0.7
Biggest change: +0.9 (+5%) at Lv18
Mana Regen (5s)
0Lv1
Lv1 0 → Lv18 0 · Per level +0
Fixed at every levelMove Speed345Attack Range200AS ratio0.658

Scaling profile

AD
50%
AP
35%
Attack Speed
6%
Mana
4%
Critical
4%
Bonus AD
1%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.