Vel'Koz's Abilities apply a stack of Deconstruction for 7 seconds. Enemies with 3 stacks consume them and take 35 true damage.
Vel'Koz's Attacks refresh the duration of Deconstruction, but won't add new stacks.
By rank and level
True damagex: Level
Steady change: +10 per +1 Level
CD
7s
Mana
40
Range
1050
Magic damage80
No other values
Vel'Koz shoots a plasma bolt that deals 80 magic damage and Slows by 70% decaying over 1 second(s). At the end of its range, on hitting a target, or on Recasting, the bolt splits and fires two new bolts at a 90 degree angle.
Killing a unit with this restores 20 Mana.
By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Slow Durationx: Rank
Steady change: +0.4 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
1.5s
Mana
50
Range
1050
Initial magic damage30
Eruption magic damage45
Vel'Koz opens a rift to the void, dealing 30 magic damage. The rift then erupts, dealing 45 magic damage.
This Ability has 2 charges (18 second refresh).
By rank and level
Initial magic damagex: Rank
Steady change: +20 per +1 Rank
Eruption magic damagex: Rank
Steady change: +30 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
12s
Mana
50
Range
810
Magic damage70
No other values
Vel'Koz disrupts a nearby area, causing it to explode, Knocking Up for 0.75 seconds and dealing 70 magic damage. Enemies close to Vel'Koz will be Knocked Back instead of Knocked Up.
By rank and level
Magic damagex: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
100s
Mana
100
Range
1575
Total magic damage450
No other values
Vel'Koz channels a ray of energy that follows the cursor, dealing a total of 450 magic damage over 2.5 seconds and Slowing by 20%. Deals true damage instead to enemies recently damaged by Organic Deconstruction.
Enemies gain stacks of Deconstruction periodically while in the beam.
By rank and level
Total magic damagex: Rank
Biggest change: +250 (+55.6%) at Rank 2
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
590Lv1
Lv1 590 → Lv18 2324 · Per level +102
Biggest change: +131 (+6%) at Lv18
Mana×1.8
469Lv1
Lv1 469 → Lv18 826 · Per level +21
Biggest change: +27 (+3.4%) at Lv18
Attack Damage×2
55Lv1
Lv1 55 → Lv18 108.4 · Per level +3.14
Biggest change: +4 (+3.9%) at Lv18
Attack Speed×1.3
0.643Lv1
Lv1 0.643 → Lv18 0.812 · Per level +1.59%
Biggest change: +0.013 (+1.6%) at Lv18
Armor×4.6
22Lv1
Lv1 22 → Lv18 101.9 · Per level +4.7
Biggest change: +6 (+6.3%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed340Attack Range525AS ratio0.625
Scaling profile
AP
90%
Mana
5%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.