the Night Hunter

Vayne

MarksmanAssassinRangedResource: Mana
Health
580
Mana
232
Attack Damage
60
Attack Speed
0.658
Armor
23
Magic Resist
33
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
—
No other values

Vayne ruthlessly hunts evil-doers, gaining Move Speed when moving toward nearby enemy champions.

By rank and level
—
CD
6s
Mana
30
Range
300
Bonus physical damage
No other values

Vayne rolls a short distance, and deals an additional physical damage on her next Attack.

This Ability triggers spell effects upon dealing damage.

By rank and level
Bonus physical damagex: Rank
Steady change: +6 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
0s
Mana
—
Range
750
Max health % true damage
No other values

Passive: Every third consecutive Attack or Ability against an enemy deals an additional max Health true damage.

By rank and level
Max health % true damagex: Rank
Steady change: +1.5 per +1 Rank
Minimum Damagex: Rank
Steady change: +15 per +1 Rank
Monster Damagex: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
CD
20s
Mana
90
Range
550
Physical damage
Terrain collision bonus damage

Vayne fires a bolt that Knocks Back and deals physical damage. If the target collides with terrain, they take bonus physical damage and become Stunned for seconds.

By rank and level
Physical damagex: Rank
Steady change: +35 per +1 Rank
Terrain collision bonus damagex: Rank
Steady change: +52.5 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana costx: Rank
CD
100s
Mana
80
Range
1
—
No other values

Vayne gains Attack Damage for seconds, extended by seconds whenever a champion damaged by Vayne dies within seconds. Additionally, during the duration:
• Night Hunter instead grants Move Speed.
• The Cooldown of Tumble is reduced by %, and grants Invisibility for second.

By rank and level
Cooldownx: Rank
Steady change: −15 per +1 Rank
Durationx: Rank
Steady change: +2 per +1 Rank
Bonus ADx: Rank
Steady change: +15 per +1 Rank
Tumble Cooldown Reduction (%)x: Rank
Steady change: +10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
580Lv1
Lv1 580 → Lv18 2246 · Per level +98
Biggest change: +125 (+5.9%) at Lv18
Mana×3.6
232Lv1
Lv1 232 → Lv18 827 · Per level +35
Biggest change: +45 (+5.7%) at Lv18
Attack Damage×1.7
60Lv1
Lv1 60 → Lv18 99.9 · Per level +2.35
Biggest change: +3 (+3.1%) at Lv18
Attack Speed×1.5
0.658Lv1
Lv1 0.658 → Lv18 0.977 · Per level +2.8%
Biggest change: +0.024 (+2.5%) at Lv18
Armor×4.4
23Lv1
Lv1 23 → Lv18 101.2 · Per level +4.6
Biggest change: +5.9 (+6.2%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×2.2
5.5Lv1
Lv1 5.5 → Lv18 12.3 · Per level +0.4
Biggest change: +0.5 (+4.3%) at Lv18
Mana Regen (5s)×2
7Lv1
Lv1 7 → Lv18 13.8 · Per level +0.4
Biggest change: +0.5 (+3.9%) at Lv18
Fixed at every levelMove Speed330Attack Range550AS ratio0.67

Scaling profile

AD
32%
Attack Speed
23%
Critical
18%
Bonus AD
15%
AP
10%
Mana
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.