Thresh collects the Souls of dead enemies by walking near them. Each Soul grants him 1 Armor and 1 Ability Power.
By rank and level
Current soul bonusx: P Damnation stacks
Steady change: +10 per +10 P Damnation stacks
CD
19s
Mana
70
Range
1075
Magic damage100
No other values
Thresh throws out his scythe, Stunning the first unit hit and Pulling them towards Thresh for 1.5 seconds. The scythe does 100 magic damage and also grants True Sight for the duration.
Thresh can Recast this Ability to pull himself to the enemy.
If this Ability hits, its Cooldown is reduced by 2 seconds.
By rank and level
Magic damagex: Rank
Steady change: +50 per +1 Rank
Cooldownx: Rank
Steady change: −2.5 per +1 Rank
Mana costx: Rank
CD
21s
Mana
50
Range
950
Shield50
No other values
Thresh throws his lantern, allowing an ally to click on it to dash to Thresh.
The lantern also grants 50 Shield for 4 seconds to Thresh and the first ally champion to come in contact with it.
By rank and level
Shieldx: Rank
Steady change: +20 per +1 Rank
Shieldx: P Damnation stacks
Steady change: +20 per +10 P Damnation stacks
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
13s
Mana
60
Range
500
Min bonus magic damage0
Max bonus magic damage50.4
Magic damage65
Passive: Thresh's Attacks deal additional damage based on how long since he last Attacked. They deal between 0 and 50.4 magic damage.
Active: Thresh whips his chains, Pulling or Pushing enemies in the direction of the swing. Enemies hit are also Slowed by 20% for 1 second and take 65 magic damage.
By rank and level
Min bonus magic damagex: Rank
Min bonus magic damagex: P Damnation stacks
Steady change: +17 per +10 P Damnation stacks
Max bonus magic damagex: Rank
Steady change: +16.8 per +1 Rank
Max bonus magic damagex: P Damnation stacks
Steady change: +17 per +10 P Damnation stacks
Magic damagex: Rank
Steady change: +45 per +1 Rank
Passive Damage (%)x: Rank
Steady change: +30 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.75 per +1 Rank
CD
120s
Mana
100
Range
450
Magic damage250
No other values
Thresh creates a prison of spectral walls, Slowing champions by 99% for 2 seconds and dealing 250 magic damage. Walls break after one collision, and after one is broken, the rest deal no damage and Slow for half duration.
By rank and level
Magic damagex: Rank
Steady change: +150 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.3
620Lv1
Lv1 620 → Lv18 2660 · Per level +120
Biggest change: +154 (+6.1%) at Lv18
Mana×3.7
274Lv1
Lv1 274 → Lv18 1022 · Per level +44
Biggest change: +56 (+5.8%) at Lv18
Attack Damage×1.7
56Lv1
Lv1 56 → Lv18 93.4 · Per level +2.2
Biggest change: +2.8 (+3.1%) at Lv18
Attack Speed×1.6
0.625Lv1
Lv1 0.625 → Lv18 0.997 · Per level +3.5%
Biggest change: +0.028 (+2.9%) at Lv18
Armor×1
33Lv1
Lv1 33 → Lv18 33 · Per level +0
Magic Resist×1.9
30Lv1
Lv1 30 → Lv18 56.4 · Per level +1.55
Biggest change: +2 (+3.6%) at Lv18
Health Regen (5s)×2.3
7Lv1
Lv1 7 → Lv18 16.4 · Per level +0.55
Biggest change: +0.7 (+4.5%) at Lv18
Mana Regen (5s)×3.3
6Lv1
Lv1 6 → Lv18 19.6 · Per level +0.8
Biggest change: +1 (+5.5%) at Lv18
Fixed at every levelMove Speed330Attack Range450AS ratio0.625
Scaling profile
AP
59%
AD
35%
Mana
5%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.