the Shield of Valoran

Taric

SupportTankMeleeResource: Mana
Health
645
Mana
300
Attack Damage
55
Attack Speed
0.625
Armor
40
Magic Resist
28
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Bonus magic damage
Cooldown reduction

After using an Ability, Taric's next 2 Attacks within seconds gain 100% Attack Speed, deal an additional magic damage, and reduce his basic Ability Cooldowns by second.

By rank and level
Bonus magic damagex: Level
Steady change: +4 per +1 Level
CD
3s
Mana
60
Range
325
Stack interval
Heal per stack
Heal at max stacks

Passive: Gain a stack (max ) every seconds and when hitting a Bravado Attack.

Active: Consume all stacks to restore Health per stack to nearby ally champions ( at stacks).

By rank and level
Stack intervalx: Rank
Heal per stackx: Rank
Heal at max stacksx: Rank
Steady change: +31.45 per +1 Rank
Max Healingx: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
15s
Mana
60
Range
800
Armor
No other values

Passive: Taric gains Armor and forms a tether between him and the ally bound by this Ability. As long as they are near each other, the ally gains Armor and Taric casts all his Abilities from both himself and his linked ally.

Active: Taric binds to an ally champion, granting a % max Health Shield for seconds.

By rank and level
Armorx: Rank
Steady change: +0.4 per +1 Rank
Shield Ratio (%)x: Rank
Steady change: +1 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
16s
Mana
40
Range
610
Magic damage
No other values

Taric projects a beam of starlight, bursting after second to deal magic damage and Stun enemies for seconds.

By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
180s
Mana
100
Range
400
—
No other values

Taric calls down protection from the heavens. After seconds, nearby ally champions become invulnerable for seconds.

By rank and level
Cooldownx: Rank
Steady change: −30 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.6
645Lv1
Lv1 645 → Lv18 2328 · Per level +99
Biggest change: +127 (+5.8%) at Lv18
Mana×4.4
300Lv1
Lv1 300 → Lv18 1320 · Per level +60
Biggest change: +77 (+6.2%) at Lv18
Attack Damage×2.1
55Lv1
Lv1 55 → Lv18 114.5 · Per level +3.5
Biggest change: +4.5 (+4.1%) at Lv18
Attack Speed×1.3
0.625Lv1
Lv1 0.625 → Lv18 0.838 · Per level +2%
Biggest change: +0.016 (+1.9%) at Lv18
Armor×2.8
40Lv1
Lv1 40 → Lv18 113.1 · Per level +4.3
Biggest change: +5.5 (+5.1%) at Lv18
Magic Resist×2.2
28Lv1
Lv1 28 → Lv18 62.8 · Per level +2.05
Biggest change: +2.6 (+4.4%) at Lv18
Health Regen (5s)×2.4
6Lv1
Lv1 6 → Lv18 14.5 · Per level +0.5
Biggest change: +0.6 (+4.6%) at Lv18
Mana Regen (5s)×2.6
8.5Lv1
Lv1 8.5 → Lv18 22.1 · Per level +0.8
Biggest change: +1 (+4.9%) at Lv18
Fixed at every levelMove Speed340Attack Range150AS ratio0.625

Scaling profile

AP
64%
Health
14%
Armor
13%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.