Talon's Abilities apply a stack to champions and large jungle monsters they damage for 6 seconds (max 3 stacks).
When Talon Attacks a target with 3 stacks, he deals an additional 80 physical damage over 2 seconds.
By rank and level
Bonus physical damagex: Level
Steady change: +11.76 per +1 Level
CD
8s
Mana
40
Range
575
Health restored9
Physical damage65
Critical strike physical damage97.5
Talon leaps to a target and deals 65 physical damage. If used in melee range, this Ability instead critically strikes for 97.5 physical damage.
If this Ability kills the target, Talon restores 9 Health and refunds 50% of its Cooldown.
By rank and level
Health restoredx: Rank
Health restoredx: Level
Steady change: +2.71 per +1 Level
Physical damagex: Rank
Steady change: +20 per +1 Rank
Critical strike physical damagex: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana costx: Rank
CD
9s
Mana
50
Range
650
Initial physical damage50
Return physical damage60
Talon tosses a volley of blades, dealing 50 physical damage. The blades then return to him, dealing 60 physical damage and Slowing by 40% for 1 second.
By rank and level
Initial physical damagex: Rank
Steady change: +10 per +1 Rank
Return physical damagex: Rank
Steady change: +30 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
CD
0s
Mana
—
Range
725
—
No other values
Talon vaults over the nearest terrain or structure. Talon cannot dash over the same terrain more than once every 160 seconds.
By rank and level
Terrain Cooldownx: Rank
Steady change: −25 per +1 Rank
Cooldownx: Rank
CD
100s
Mana
100
Range
550
Physical damage90
No other values
Talon disperses a ring of blades that deal 90 physical damage, gains 40% Move Speed, and becomes Invisible for 2.5 seconds. When the Invisibility ends, the blades return to Talon, dealing 90 physical damage again.
If Talon cancels the Invisibility with an Attack or with Noxian Diplomacy, the blades return to the target instead.
By rank and level
Physical damagex: Rank
Steady change: +45 per +1 Rank
Move Speed (%)x: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
658Lv1
Lv1 658 → Lv18 2511 · Per level +109
Biggest change: +140 (+5.9%) at Lv18
Mana×2.6
400Lv1
Lv1 400 → Lv18 1029 · Per level +37
Biggest change: +47 (+4.8%) at Lv18
Attack Damage×1.8
68Lv1
Lv1 68 → Lv18 120.7 · Per level +3.1
Biggest change: +4 (+3.4%) at Lv18
Attack Speed×1.5
0.625Lv1
Lv1 0.625 → Lv18 0.933 · Per level +2.9%
Biggest change: +0.023 (+2.5%) at Lv18
Armor×3.7
30Lv1
Lv1 30 → Lv18 109.9 · Per level +4.7
Biggest change: +6 (+5.8%) at Lv18
Magic Resist×2
36Lv1
Lv1 36 → Lv18 70.8 · Per level +2.05
Biggest change: +2.6 (+3.8%) at Lv18
Health Regen (5s)×2.5
8.5Lv1
Lv1 8.5 → Lv18 21.3 · Per level +0.75
Biggest change: +1 (+4.7%) at Lv18
Mana Regen (5s)×2.8
7.6Lv1
Lv1 7.6 → Lv18 21.2 · Per level +0.8
Biggest change: +1 (+5.1%) at Lv18
Fixed at every levelMove Speed335Attack Range125AS ratio0.625
Scaling profile
Bonus AD
73%
AD
11%
Critical
6%
Attack Speed
6%
Mana
4%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.