Ryze gains 0% max Mana. His Abilities do additional damage based on his bonus Mana.
By rank and level
—
CD
5s
Mana
40
Range
1000
Magic damage75
No other values
Passive:Rune Prison and Spell Flux refresh this Ability's Cooldown and charge a rune for 4 seconds (max 2 runes).
Active: Ryze unleashes a blast, dealing 75 magic damage to the first enemy hit. If the target has Flux on it, it is consumed, causing this Ability to deal 40% increased damage and bounces to nearby enemies with Flux.
Ryze also discharges all runes, granting Ryze 30% Move Speed for 2 seconds if 2 runes were charged.
By rank and level
Magic damagex: Rank
Steady change: +20 per +1 Rank
Move Speed (%)x: Rank
Steady change: +5 per +1 Rank
Mana Costx: Rank
Steady change: −2 per +1 Rank
Cooldownx: Rank
CD
11s
Mana
50
Range
615
Magic damage60
No other values
Ryze deals 60 magic damage and Slows by 50% for 1.5 seconds. If the target has Flux, it is consumed and this Ability Roots instead of Slowing.
By rank and level
Magic damagex: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
CD
3.5s
Mana
40
Range
615
Magic damage60
No other values
Ryze fires an orb, dealing 60 magic damage and applies Flux for 4 seconds to the target and nearby enemies. Enemies already afflicted with Flux will cause it to spread further.
By rank and level
Magic damagex: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Steady change: −0.25 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
CD
180s
Mana
100
Range
3000
—
No other values
Passive:Overload damage bonus against targets with Flux increased to 40%.
Active: Ryze opens a portal to another location. After 2 seconds, all allies near the portal are teleported to that location.
By rank and level
Cooldownx: Rank
Steady change: −20 per +1 Rank
Overload Damage Increase (%)x: Rank
Steady change: +30 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.4
620Lv1
Lv1 620 → Lv18 2728 · Per level +124
Biggest change: +159 (+6.2%) at Lv18
Mana×5
300Lv1
Lv1 300 → Lv18 1490 · Per level +70
Biggest change: +90 (+6.4%) at Lv18
Attack Damage×1.9
55Lv1
Lv1 55 → Lv18 106 · Per level +3
Biggest change: +3.8 (+3.8%) at Lv18
Attack Speed×1.3
0.658Lv1
Lv1 0.658 → Lv18 0.882 · Per level +2.11%
Biggest change: +0.017 (+2%) at Lv18
Armor×4.6
22Lv1
Lv1 22 → Lv18 101.9 · Per level +4.7
Biggest change: +6 (+6.3%) at Lv18
Magic Resist×1.7
32Lv1
Lv1 32 → Lv18 54.1 · Per level +1.3
Biggest change: +1.7 (+3.2%) at Lv18
Health Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Mana Regen (5s)×3.1
8Lv1
Lv1 8 → Lv18 25 · Per level +1
Biggest change: +1.3 (+5.4%) at Lv18
Fixed at every levelMove Speed340Attack Range550AS ratio0.625
Scaling profile
AP
79%
Mana
16%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.