Every ? seconds, Valor marks a nearby enemy with Harrier, revealing it for 4 seconds and causing Quinn's next Attack %i:OnHit% On-Hit against them to deal 15 bonus physical damage.
By rank and level
Bonus physical damagex: Level
Steady change: +6.18 per +1 Level
CD
11s
Mana
50
Range
1025
Physical damage65
Damage to monsters130
Quinn orders Valor to dive, making the first enemy hit with Harrier, reducing their vision radius for 1.75 seconds and dealing 65 physical damage to all surrounding enemies.
If the first enemy struck is not a champion, it is Disarmed for 1.75 seconds.
By rank and level
Physical damagex: Rank
Steady change: +35 per +1 Rank
Damage to monstersx: Rank
Steady change: +70 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
50s
Mana
—
Range
2100
—
No other values
Passive: Attacking a Harrier target grants Quinn 28% Attack Speed and 20% Move Speed for 2 seconds.
Active: Valor reveals a large area nearby for 2 seconds.
By rank and level
Attack Speed (%)x: Rank
Steady change: +13 per +1 Rank
Move Speed (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −5 per +1 Rank
CD
12s
Mana
50
Range
675
Physical damage40
No other values
Quinn dashes to an enemy, dealing 40 physical damage and marking them with Harrier. Quinn then leaps backwards from the target, slightly Knocking them Back and Slowing them by 50%, decaying over 1.5 seconds.
By rank and level
Physical damagex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
3s
Mana
50
Range
700
Physical damage60
No other values
Quinn calls to Valor, pairing up after channeling for 2 seconds gaining 70% Move Speed and allowing her to Recast this Ability. Attacking or using Blinding Assault or Vault automatically Recasts this Ability.
Recast: Quinn and Valor perform an aerial maneuver, dealing 60 physical damage, marking champions with Harrier, and ending this Ability.
By rank and level
Physical damagex: Rank
Steady change: +30 per +1 Rank
Move Speed (%)x: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
Steady change: −25 per +1 Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.2
565Lv1
Lv1 565 → Lv18 2384 · Per level +107
Biggest change: +137 (+6.1%) at Lv18
Mana×3.2
269Lv1
Lv1 269 → Lv18 864 · Per level +35
Biggest change: +45 (+5.5%) at Lv18
Attack Damage×1.9
59Lv1
Lv1 59 → Lv18 113.4 · Per level +3.2
Biggest change: +4.1 (+3.7%) at Lv18
Attack Speed×1.5
0.668Lv1
Lv1 0.668 → Lv18 1.02 · Per level +3.1%
Biggest change: +0.027 (+2.7%) at Lv18
Armor×3.9
28Lv1
Lv1 28 → Lv18 107.9 · Per level +4.7
Biggest change: +6 (+5.9%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×2
7Lv1
Lv1 7 → Lv18 13.8 · Per level +0.4
Biggest change: +0.5 (+3.9%) at Lv18
Fixed at every levelMove Speed330Attack Range525AS ratio0.668
Scaling profile
Bonus AD
24%
Attack Speed
23%
AD
18%
Critical
18%
AP
14%
Mana
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.