The Fire below the Mountain

Ornn

TankMeleeResource: Mana
Health
660
Mana
341
Attack Damage
69
Attack Speed
0.625
Armor
33
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
—
No other values

Ornn can spend gold to forge non-consumable items anywhere.

When Ornn reaches level , he will upgrade one of his Legendary items into a Masterwork Item. For each level after , Ornn can upgrade an ally's Legendary Item by clicking on them while nearby.

Ornn gains an additional % bonus Health, Armor, and Magic Resist from all sources. This value increases by % of these bonus stats per Legendary item Ornn upgrades.

By rank and level
—
CD
9s
Mana
45
Range
800
Physical damage
No other values

Ornn slams the ground, creating a fissure dealing physical damage and Slowing by % for seconds. A pillar of rock forms at the fissure's end for seconds.

By rank and level
Physical damagex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana costx: Rank
CD
12s
Mana
45
Range
—
Brittle max health % damage
Min damage
Damage cap vs monsters

Ornn stomps forward Unstoppably while breathing fire, dealing % max Health magic damage over seconds. Enemies hit by the final bout of flame become Brittle for seconds.

Immobilizing effects on Brittle targets have their duration increased by 30% and deal an additional max Health magic damage. Ornn's Attacks against Brittle targets Knock them Back, dealing the additional damage.

By rank and level
Brittle max health % damagex: Rank
Brittle max health % damagex: Level
Steady change: +0.47 per +1 Level
Min damagex: Rank
Steady change: +50 per +1 Rank
Damage cap vs monstersx: Rank
Steady change: +60 per +1 Rank
% Health damage (%)x: Rank
Steady change: +1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
CD
14s
Mana
35
Range
450
Physical damage
No other values

Ornn charges, dealing physical damage. If Ornn rams into terrain, he creates a shockwave that Knocks Up enemies for seconds and applies the same damage to those not hit by the charge.

Ornn's charge destroys magma pillars and terrain created by enemies.

By rank and level
Physical damagex: Rank
Steady change: +45 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
140s
Mana
100
Range
2500
Magic damage
Later champions' knock-up

Ornn summons a massive lava elemental, which stampedes towards him, dealing magic damage, applying Brittle to, and Slowing enemies hit by % for seconds.

Ornn can Recast to dash with a headbutt. If he dashes into the elemental, he redirects and empowers it, causing it to Knock Up the first champion for second and subsequent champions for seconds. The elemental also deals magic damage and reapplies Brittle.

By rank and level
Magic damagex: Rank
Steady change: +50 per +1 Rank
Later champions' knock-upx: Rank
Slowx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
660Lv1
Lv1 660 → Lv18 2513 · Per level +109
Biggest change: +140 (+5.9%) at Lv18
Mana×4.2
341Lv1
Lv1 341 → Lv18 1446 · Per level +65
Biggest change: +83 (+6.1%) at Lv18
Attack Damage×1.9
69Lv1
Lv1 69 → Lv18 128.5 · Per level +3.5
Biggest change: +4.5 (+3.6%) at Lv18
Attack Speed×1.3
0.625Lv1
Lv1 0.625 → Lv18 0.838 · Per level +2%
Biggest change: +0.016 (+1.9%) at Lv18
Armor×3.7
33Lv1
Lv1 33 → Lv18 121.4 · Per level +5.2
Biggest change: +6.7 (+5.8%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.7
9Lv1
Lv1 9 → Lv18 24.3 · Per level +0.9
Biggest change: +1.2 (+5%) at Lv18
Mana Regen (5s)×2.3
8Lv1
Lv1 8 → Lv18 18.2 · Per level +0.6
Biggest change: +0.8 (+4.4%) at Lv18
Fixed at every levelMove Speed335Attack Range175AS ratio0.625

Scaling profile

AD
57%
AP
16%
Armor
12%
Magic Resist
9%
Mana
5%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.