the Curious Chameleon

Neeko

MageSupportRangedResource: Mana
Health
610
Mana
450
Attack Damage
48
Attack Speed
0.625
Armor
21
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
—
No other values

Neeko can disguise herself as other units on the map. At any time she can disguise as an allied champion, or Neeko can stand next to any allied or neutral unit to store their Sho'ma and be able to transform into it. Your disguise will break upon receiving immobilizing crowd control, casting a damaging spell, damaging enemy towers as a non-champion, or your disguise taking damage equal to its healthbar.

Neeko gains many of the properties of the units she turns into, negative and positive.

By rank and level
—
CD
9s
Mana
50
Range
800
First bloom damage
Second bloom damage

Neeko throws a seed that blooms to deal magic damage. If it kills a unit or hits a champion or large monster, it will bloom again, dealing magic damage. Max 2 extra blooms.

By rank and level
First bloom damagex: Rank
Steady change: +50 per +1 Rank
Second bloom damagex: Rank
Steady change: +25 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
Bonus Monster Damagex: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
CD
16s
Mana
—
Range
900
Passive bonus magic damage
No other values

Passive: Every 3rd Attack deals an additional bonus magic damage and increases Neeko's Move Speed by % for second.

Active: Neeko becomes invisible for seconds and projects a clone that lasts seconds. Neeko and the clone gain % Move Speed for seconds.

The clone can be controlled using the Move Pet Click hotkey or by Recasting this Ability.
The clone mirrors her spellcasts, emotes, and recall.

By rank and level
Passive bonus magic damagex: Rank
Steady change: +35 per +1 Rank
Active Move Speed (%)x: Rank
Steady change: +5 per +1 Rank
Passive Move Speed (%)x: Rank
Steady change: +7.5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
CD
12s
Mana
60
Range
1000
Magic damage
No other values

Neeko slings a tangle that deals magic damage and Roots for seconds.

The tangle becomes empowered after hitting an enemy, growing larger, moving faster, and Rooting for seconds.

By rank and level
Magic damagex: Rank
Steady change: +35 per +1 Rank
Minimum Root Durationx: Rank
Steady change: +0.2 per +1 Rank
Empowered Root Durationx: Rank
Steady change: +0.25 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
120s
Mana
100
Range
600
Magic damage
Base shield
Shield multiplier

After a delay Neeko leaps into the air, Knocking Up all nearby enemies for seconds. She then crashes down, dealing magic damage to all nearby enemies and Stunning them for seconds.

This Ability can be prepared in secret if Neeko is disguised. seconds after casting this ability Neeko breaks her disguise.

By rank and level
Magic damagex: Rank
Steady change: +200 per +1 Rank
Base shieldx: Rank
Steady change: +25 per +1 Rank
Shield multiplierx: Rank
Steady change: +20 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
610Lv1
Lv1 610 → Lv18 2378 · Per level +104
Biggest change: +133 (+5.9%) at Lv18
Mana×2.1
450Lv1
Lv1 450 → Lv18 960 · Per level +30
Biggest change: +38 (+4.2%) at Lv18
Attack Damage×1.9
48Lv1
Lv1 48 → Lv18 90.5 · Per level +2.5
Biggest change: +3.2 (+3.7%) at Lv18
Attack Speed×1.6
0.625Lv1
Lv1 0.625 → Lv18 1.024 · Per level +3.5%
Biggest change: +0.03 (+3%) at Lv18
Armor×5.2
21Lv1
Lv1 21 → Lv18 109.4 · Per level +5.2
Biggest change: +6.7 (+6.5%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
7.5Lv1
Lv1 7.5 → Lv18 20.3 · Per level +0.75
Biggest change: +1 (+5%) at Lv18
Mana Regen (5s)×2.7
7Lv1
Lv1 7 → Lv18 18.9 · Per level +0.7
Biggest change: +0.9 (+5%) at Lv18
Fixed at every levelMove Speed340Attack Range550AS ratio0.67

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.