Nautilus' first Attack against a target deals 72 physical damage and Roots them for 0.75 seconds.
By rank and level
Flat bonus damagex: Level
Steady change: +6 per +1 Level
Physical damagex: Level
Biggest change: +10.22 (+4.6%) at Level 18
Root durationx: Level
Notable changes: +0.25 (+33.3%) at Level 6, +0.25 (+25%) at Level 11, +0.25 (+20%) at Level 16
CD
14s
Mana
60
Range
1150
Magic damage85
No other values
Nautilus hurls his anchor forward. If it hits an enemy, Nautilus drags himself and the target together, dealing 85 magic damage and Stunning them briefly. If the anchor hits terrain, Nautilus will drag himself towards it.
By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
12s
Mana
60
Range
350
Bonus magic damage30
Shield101.7
Nautilus gains a 101.7 Shield for 6 seconds. While the Shield persists, Nautilus' Attacks deal an additional 30 magic damage over 2 seconds to his target and all surrounding enemies.
By rank and level
Bonus magic damagex: Rank
Steady change: +10 per +1 Rank
Shieldx: Rank
Steady change: +16.46 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
7s
Mana
50
Range
600
Magic damage per explosion55
Damage to monsters125
Nautilus creates three exploding waves around himself, each dealing 55 magic damage to enemies in the area and Slows them by 30% decaying over 1.25 seconds.
By rank and level
Magic damage per explosionx: Rank
Steady change: +35 per +1 Rank
Damage to monstersx: Rank
Steady change: +40 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
CD
120s
Mana
100
Range
825
Target magic damage150
Damage to other enemies125
Nautilus fires a shockwave that chases an enemy champion, dealing 150 magic damage, Knocking them Up and Stunning them for 1 seconds. Other enemies hit by the shockwave are also Knocked Up and Stunned and take 125 magic damage.
By rank and level
Target magic damagex: Rank
Steady change: +125 per +1 Rank
Damage to other enemiesx: Rank
Steady change: +50 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Stun Duration:x: Rank
Steady change: +0.5 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.6
646Lv1
Lv1 646 → Lv18 2346 · Per level +100
Biggest change: +128 (+5.8%) at Lv18
Mana×3
400Lv1
Lv1 400 → Lv18 1199 · Per level +47
Biggest change: +60 (+5.3%) at Lv18
Attack Damage×2
58Lv1
Lv1 58 → Lv18 114.1 · Per level +3.3
Biggest change: +4.2 (+3.8%) at Lv18
Attack Speed×1.1
0.706Lv1
Lv1 0.706 → Lv18 0.81 · Per level +1%
Biggest change: +0.008 (+1%) at Lv18
Armor×3.2
39Lv1
Lv1 39 → Lv18 123.2 · Per level +4.95
Biggest change: +6.3 (+5.4%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.1
8.5Lv1
Lv1 8.5 → Lv18 17.9 · Per level +0.55
Biggest change: +0.7 (+4.1%) at Lv18
Mana Regen (5s)×2
8.7Lv1
Lv1 8.7 → Lv18 17.1 · Per level +0.5
Biggest change: +0.6 (+3.9%) at Lv18
Fixed at every levelMove Speed325Attack Range175AS ratio0.612
Scaling profile
AP
67%
AD
16%
Health
11%
Mana
5%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.