the Tidecaller

Nami

SupportMageRangedResource: Mana
Health
560
Mana
365
Attack Damage
54
Attack Speed
0.644
Armor
29
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Move speed
No other values

When Nami's Abilities hit allied champions, they gain Move Speed, decaying over seconds.

By rank and level
—
CD
12s
Mana
60
Range
875
Magic damage
No other values

Nami hurls a bubble, Stunning for seconds and dealing magic damage.

By rank and level
Magic damagex: Rank
Steady change: +55 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
10s
Mana
70
Range
725
Magic damage
Health restored
Per-bounce modifier

Nami unleashes a stream of water that bounces between allied and enemy champions. Each champion can only be hit once, and it hits up to targets.
• Restores Health to allies and will bounce to a nearby enemy champion.
• Deals magic damage to enemies and will bounce to a nearby allied champion.
The damage and healing value is modified by each bounce.

By rank and level
Magic damagex: Rank
Steady change: +35 per +1 Rank
Health restoredx: Rank
Steady change: +25 per +1 Rank
Per-bounce modifierx: Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
11s
Mana
55
Range
800
Area ability modifier
Bonus magic damage
Slow

Nami empowers an allied champion's next Attacks and Abilities for seconds, causing them to Slow their targets by for s and deal an additional magic damage.

By rank and level
Area ability modifierx: Rank
Area ability modifierx: Level
Steady change: +1.94 per +1 Level
Bonus magic damagex: Rank
Steady change: +15 per +1 Rank
Slowx: Rank
Steady change: +5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
120s
Mana
100
Range
2550
Magic damage
No other values

Nami summons a tidal wave, Knocking Up for 0.5 seconds, Slowing by %, and dealing magic damage. The duration of the Slow increases based on distance the wave traveled, up to seconds.

Allies hit by the wave gain double the effect of Surging Tides.

By rank and level
Magic damagex: Rank
Steady change: +100 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.7
560Lv1
Lv1 560 → Lv18 2056 · Per level +88
Biggest change: +113 (+5.8%) at Lv18
Mana×3
365Lv1
Lv1 365 → Lv18 1096 · Per level +43
Biggest change: +55 (+5.3%) at Lv18
Attack Damage×2
54Lv1
Lv1 54 → Lv18 106.7 · Per level +3.1
Biggest change: +4 (+3.9%) at Lv18
Attack Speed×1.4
0.644Lv1
Lv1 0.644 → Lv18 0.93 · Per level +2.61%
Biggest change: +0.022 (+2.4%) at Lv18
Armor×4
29Lv1
Lv1 29 → Lv18 117.4 · Per level +5.2
Biggest change: +6.7 (+6%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×1.6
11.5Lv1
Lv1 11.5 → Lv18 18.3 · Per level +0.4
Biggest change: +0.5 (+2.9%) at Lv18
Fixed at every levelMove Speed335Attack Range550AS ratio0.644

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.