the Hound of a Hundred Bites

Naafiri

AssassinFighterMeleeResource: Mana
Health
610
Mana
400
Attack Damage
55
Attack Speed
0.663
Armor
28
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Packmate spawn interval
Max packmates
Packmate physical damage
Minion execute threshold
Damage after ability use
Area damage modifier

Naafiri creates a Packmate every seconds that will Attack enemies that she targets for physical damage, increased to after she uses an Ability.

Hitting champions and large monsters with Abilities reduces this Ability's Cooldown by seconds. Killing enemies reduces it by seconds.

Max Packmates:

By rank and level
Packmate spawn intervalx: Level
Notable changes: −5 (−16.7%) at Level 6, −5 (−20%) at Level 9, −5 (−25%) at Level 12, −5 (−33.3%) at Level 15
Max packmatesx: Level
Notable changes: +1 (+50%) at Level 9, +1 (+33.3%) at Level 12, +1 (+25%) at Level 15
Packmate physical damagex: Level
Steady change: +0.59 per +1 Level
Minion execute thresholdx: Level
Steady change: +3 per +1 Level
Damage after ability usex: Level
Steady change: +0.76 per +1 Level
Area damage modifierx: Level
Steady change: −1.5 per +1 Level
CD
9s
Mana
50
Range
900
First cast damage
Second cast minimum damage
Second cast healing
Bleed damage
Minion execute threshold
Second cast maximum damage

Naafiri hurls Darkin-tainted blades, dealing physical damage and inflicting a bleed, dealing physical damage over seconds.

Naafiri can Recast this Ability. If enemies hit are already bleeding from this Ability, it instead deals the remaining bleed damage plus between and physical damage, based on their missing Health. If that target was a champion or large monster, Naafiri restores Health.

Packmates will leap at the first champion or monster hit and attack them for seconds.

By rank and level
First cast damagex: Rank
Steady change: +5 per +1 Rank
Second cast minimum damagex: Rank
Steady change: +12.5 per +1 Rank
Second cast healingx: Rank
Steady change: +15 per +1 Rank
Bleed damagex: Rank
Steady change: +25 per +1 Rank
Minion execute thresholdx: Rank
Minion execute thresholdx: Level
Steady change: +4 per +1 Level
Second cast maximum damagex: Rank
Steady change: +25 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
CD
26s
Mana
60
Range
400
Attack damage
No other values

Naafiri becomes Untargetable for second and prepares to hunt, spawning additional Packmates and gaining Attack Damage and % Move Speed for seconds.

Packmates become Untargetable and are recalled to Naafiri.

By rank and level
Attack damagex: Rank
Move Speed (%)x: Rank
Steady change: +2.5 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana costx: Rank
CD
11s
Mana
40
Range
450
Dash physical damage
Blade flurry physical damage

Naafiri surges forward, dealing physical damage, then explodes in a flurry of blades, dealing physical damage.

Packmates become Untargetable and are recalled to Naafiri restoring 100% Health.

By rank and level
Dash physical damagex: Rank
Steady change: +10 per +1 Rank
Blade flurry physical damagex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
110s
Mana
100
Range
900
Physical damage
Physical damage per packmate
Armor reduction
Shield

Naafiri dashes at an enemy champion, dealing physical damage and briefly Slowing them. Packmates become Untargetable and dash alongside Naafiri, dealing physical damage per Packmate.

If Naafiri scores a Takedown within seconds she reveals nearby enemies and can recast this Ability once. The second cast grants Shield for seconds.


By rank and level
Physical damagex: Rank
Steady change: +75 per +1 Rank
Physical damage per packmatex: Rank
Steady change: +7.5 per +1 Rank
Armor reductionx: Rank
Armor reductionx: Level
Steady change: +2 per +1 Level
Shieldx: Rank
Steady change: +50 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
610Lv1
Lv1 610 → Lv18 2395 · Per level +105
Biggest change: +134 (+5.9%) at Lv18
Mana×3.3
400Lv1
Lv1 400 → Lv18 1335 · Per level +55
Biggest change: +70 (+5.6%) at Lv18
Attack Damage×1.6
55Lv1
Lv1 55 → Lv18 89 · Per level +2
Biggest change: +2.6 (+3%) at Lv18
Attack Speed×1.3
0.663Lv1
Lv1 0.663 → Lv18 0.886 · Per level +2.1%
Biggest change: +0.017 (+1.9%) at Lv18
Armor×3.6
28Lv1
Lv1 28 → Lv18 99.4 · Per level +4.2
Biggest change: +5.4 (+5.7%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.6
6.3Lv1
Lv1 6.3 → Lv18 16.4 · Per level +0.6
Biggest change: +0.8 (+4.9%) at Lv18
Mana Regen (5s)×3.3
7.5Lv1
Lv1 7.5 → Lv18 24.5 · Per level +1
Biggest change: +1.3 (+5.5%) at Lv18
Fixed at every levelMove Speed340Attack Range125AS ratio0.625

Scaling profile

Bonus AD
77%
AD
13%
Attack Speed
6%
Mana
4%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.