the Fallen

Morgana

SupportMageRangedResource: Mana
Health
630
Mana
340
Attack Damage
56
Attack Speed
0.625
Armor
25
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
—
No other values

Morgana Heals for % of the damage dealt by her Abilities to champions, large minions, and medium and larger jungle monsters.

By rank and level
—
CD
10s
Mana
50
Range
1250
Magic damage
No other values

Morgana hurls a blast of starfire that Roots the first enemy hit for seconds and deals magic damage.

By rank and level
Magic damagex: Rank
Steady change: +55 per +1 Rank
Root Durationx: Rank
Steady change: +0.25 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
12s
Mana
70
Range
900
Magic damage per second
Max bonus from missing health

Morgana ignites the ground for seconds, dealing magic damage per second, increased by up to based on the targets' missing Health.

This Ability's Cooldown is reduced by % every time Morgana is healed by Soul Siphon.

By rank and level
Magic damage per secondx: Rank
Steady change: +13 per +1 Rank
Max bonus from missing healthx: Rank
Steady change: +26 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
CD
26s
Mana
80
Range
800
Magic shield
No other values

Morgana grants an ally champion Magic Shield for seconds. The shield prevents Disabling and Immobilizing effects until it breaks.

By rank and level
Magic shieldx: Rank
Steady change: +55 per +1 Rank
Cooldownx: Rank
Steady change: −2.5 per +1 Rank
Mana costx: Rank
CD
120s
Mana
100
Range
625
Magic damage
No other values

Morgana chains herself to nearby enemy Champions, dealing magic damage and Slowing them by %. After seconds, enemies unable to break the chains take an additional magic damage and are Stunned for seconds.

While casting this Ability, Morgana gains % Move Speed.

By rank and level
Magic damagex: Rank
Steady change: +75 per +1 Rank
Move Speed (%)x: Rank
Steady change: +20 per +1 Rank
Stun Duration:x: Rank
Steady change: +0.25 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
630Lv1
Lv1 630 → Lv18 2398 · Per level +104
Biggest change: +133 (+5.9%) at Lv18
Mana×4
340Lv1
Lv1 340 → Lv18 1360 · Per level +60
Biggest change: +77 (+6%) at Lv18
Attack Damage×2.1
56Lv1
Lv1 56 → Lv18 115.5 · Per level +3.5
Biggest change: +4.5 (+4%) at Lv18
Attack Speed×1.3
0.625Lv1
Lv1 0.625 → Lv18 0.788 · Per level +1.53%
Biggest change: +0.012 (+1.6%) at Lv18
Armor×3.9
25Lv1
Lv1 25 → Lv18 96.4 · Per level +4.2
Biggest change: +5.4 (+5.9%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.2
5.5Lv1
Lv1 5.5 → Lv18 12.3 · Per level +0.4
Biggest change: +0.5 (+4.3%) at Lv18
Mana Regen (5s)×1.6
11Lv1
Lv1 11 → Lv18 17.8 · Per level +0.4
Biggest change: +0.5 (+3%) at Lv18
Fixed at every levelMove Speed335Attack Range450AS ratio0.625

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.