the Wuju Bladesman

Master Yi

FighterAssassinMeleeResource: Mana
Health
640
Mana
251
Attack Damage
65
Attack Speed
0.679
Armor
33
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Second attack physical damage
No other values

Every th Attack, Master Yi strikes twice. The second Attack deals physical damage.

By rank and level
—
CD
20s
Mana
50
Range
600
Physical damage
Subsequent hit damage
Critical strike bonus
Max total vs single target
Max single target total on crit

Master Yi becomes Untargetable and teleports to rapidly strike enemies near his target, dealing physical damage to all enemies hit after hits.

This Ability can strike the same enemy repeatedly if there are no other targets, dealing % damage for subsequent hits (), for a maximum single target total of physical damage.

By rank and level
Physical damagex: Rank
Steady change: +20 per +1 Rank
Subsequent hit damagex: Rank
Steady change: +5 per +1 Rank
Critical strike bonusx: Rank
Steady change: +20 per +1 Rank
Max total vs single targetx: Rank
Steady change: +35 per +1 Rank
Max single target total on critx: Rank
Steady change: +70 per +1 Rank
Bonus Monster Damagex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
10s
Mana
40
Range
20
Health restored
Initial damage reduction

Master Yi channels, restoring Health over seconds. This healing is increased by up to % based on Master Yi's missing Health.

While channeling and for seconds afterwards, he takes reduced damage, decreased to % after the first seconds.

By rank and level
Health restoredx: Rank
Steady change: +80 per +1 Rank
Initial damage reductionx: Rank
Cooldownx: Rank
Mana costx: Rank
CD
14s
Mana
—
Range
20
True damage
No other values

Master Yi's Attacks deal an additional true damage for seconds.

By rank and level
True damagex: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
85s
Mana
100
Range
1
—
No other values

Passive: Champion takedowns reduce the remaining Cooldown of Master Yi's basic Abilities by %.

Active: Master Yi enters a trance, gaining % Move Speed, % Attack Speed, and immunity to Slows for seconds. Champion takedowns extend the duration of this Ability by seconds.

By rank and level
Attack Speed (%)x: Rank
Steady change: +20 per +1 Rank
Move Speed (%)x: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
640Lv1
Lv1 640 → Lv18 2425 · Per level +105
Biggest change: +134 (+5.9%) at Lv18
Mana×3.8
251Lv1
Lv1 251 → Lv18 965 · Per level +42
Biggest change: +54 (+5.9%) at Lv18
Attack Damage×1.7
65Lv1
Lv1 65 → Lv18 107.5 · Per level +2.5
Biggest change: +3.2 (+3.1%) at Lv18
Attack Speed×1.4
0.679Lv1
Lv1 0.679 → Lv18 0.968 · Per level +2.5%
Biggest change: +0.022 (+2.3%) at Lv18
Armor×3.6
33Lv1
Lv1 33 → Lv18 118 · Per level +5
Biggest change: +6.4 (+5.7%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.5
7.5Lv1
Lv1 7.5 → Lv18 18.6 · Per level +0.65
Biggest change: +0.8 (+4.7%) at Lv18
Mana Regen (5s)×2.1
7.3Lv1
Lv1 7.3 → Lv18 14.9 · Per level +0.45
Biggest change: +0.6 (+4%) at Lv18
Fixed at every levelMove Speed355Attack Range175AS ratio0.679

Scaling profile

AD
52%
AP
20%
Critical
14%
Attack Speed
6%
Bonus AD
4%
Mana
4%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.