Malzahar gains 90% damage reduction and immunity from Disabling and Immobilizing effects, lingering for 0.25 seconds after taking damage or blocking one of those effects. This effect has a 30 second Cooldown.
By rank and level
Shield cooldownx: Level
Notable changes: −6 (−20%) at Level 6, −6 (−25%) at Level 11, −6 (−33.3%) at Level 16
CD
6s
Mana
60
Range
900
Magic damage70
No other values
Malzahar opens two portals to the Void that fire projectiles inward, dealing 70 magic damage and Silencing for 1 second(s).
By rank and level
Magic damagex: Rank
Steady change: +35 per +1 Rank
Silence Durationx: Rank
Steady change: +0.25 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
8s
Mana
40
Range
150
Magic damage per hit17
No other values
Passive: Malzahar's other Abilities give him a stack when cast (max 2).
Active: Malzahar summons a Voidling plus an additional Voidling per stack. Voidlings last 8 seconds and deal 17 magic damage each hit.
By rank and level
Magic damage per hitx: Rank
Steady change: +2 per +1 Rank
Magic damage per hitx: Level
Biggest change: +4.48 (+6.2%) at Level 18
Voidling Durationx: Rank
Notable changes: +1 (+12.5%) at Rank 3, +1 (+11.1%) at Rank 5
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
11s
Mana
60
Range
650
Magic damage80
Mana restored7.5
Minion execute threshold10
Malzahar inflicts terrible visions, dealing 80 magic damage over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions.
If the victim dies, Malzahar gains 7.5 Mana and the visions spread to the nearest enemy.
Malefic Visions executes minions below 10 Health.
By rank and level
Magic damagex: Rank
Steady change: +35 per +1 Rank
Mana restoredx: Rank
Minion execute thresholdx: Rank
Minion execute thresholdx: Level
Steady change: +2 per +1 Level
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
CD
140s
Mana
100
Range
700
Zone max health % damage10%
Magic damage125
Malzahar Suppresses an enemy champion and deals 125 magic damage over 2.5 seconds. A zone of negative energy is created around his target dealing 10% max Health magic damage over 5 seconds.
By rank and level
Zone max health % damagex: Rank
Steady change: +5 per +1 Rank
Magic damagex: Rank
Steady change: +75 per +1 Rank
Cooldownx: Rank
Steady change: −30 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
580Lv1
Lv1 580 → Lv18 2297 · Per level +101
Biggest change: +129 (+6%) at Lv18
Mana×2.3
375Lv1
Lv1 375 → Lv18 851 · Per level +28
Biggest change: +36 (+4.4%) at Lv18
Attack Damage×1.9
55Lv1
Lv1 55 → Lv18 106 · Per level +3
Biggest change: +3.8 (+3.8%) at Lv18
Attack Speed×1.3
0.625Lv1
Lv1 0.625 → Lv18 0.784 · Per level +1.5%
Biggest change: +0.012 (+1.6%) at Lv18
Armor×5.4
18Lv1
Lv1 18 → Lv18 97.9 · Per level +4.7
Biggest change: +6 (+6.5%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
6Lv1
Lv1 6 → Lv18 16.2 · Per level +0.6
Biggest change: +0.8 (+5%) at Lv18
Mana Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed335Attack Range500AS ratio0.625
Scaling profile
AP
79%
Bonus AD
8%
Mana
7%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.