Lillia's Abilities apply Dream Dust, dealing 0.05 max Health magic damage over 3 seconds. Lillia restores 39 Health over the duration against large jungle monsters, and restores 6 Health against champions.
By rank and level
Damage cap vs monstersx: Level
Steady change: +6.47 per +1 Level
Champion healing (internal)x: Level
Biggest change: +1.05 (+7.6%) at Level 18
Healing vs championsx: Level
Biggest change: +6.32 (+7.6%) at Level 18
CD
6s
Mana
65
Range
450
Magic damage35
Move speed3%
Outer edge true damage35
Passive: Lillia's Ability hits grant 3% Move Speed for 6.5 seconds, stacking up to 4 times.
Active: Lillia whirls her censer, dealing 35 magic damage, plus an additional 35 true damage at the outer edge.
By rank and level
Magic damagex: Rank
Steady change: +10 per +1 Rank
Move speedx: Rank
Steady change: +1 per +1 Rank
Outer edge true damagex: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana costx: Rank
CD
14s
Mana
50
Range
500
Magic damage80
Damage in the center240
Lillia winds up a huge strike, dealing 80 magic damage. Enemies in the center take 240 damage instead.
By rank and level
Magic damagex: Rank
Steady change: +20 per +1 Rank
Damage in the centerx: Rank
Steady change: +60 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
12s
Mana
70
Range
700
Magic damage60
No other values
Lillia lobs a swirlseed overhead, dealing 60 magic damage where it lands and revealing and Slowing them by 40% for 3 seconds. If no enemies are hit, the seed rolls until it hits an enemy or collides with terrain.
By rank and level
Magic damagex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
150s
Mana
50
Range
1600
Bonus magic damage on waking100
No other values
Lillia causes all enemy champions with Dream Dust to become Drowsy for 1.5 seconds. Afterward, they fall Asleep for 2.5 seconds.
When awakened by damage, they take an additional 100 magic damage.
By rank and level
Bonus magic damage on wakingx: Rank
Steady change: +50 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Durationx: Rank
Steady change: +0.25 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
605Lv1
Lv1 605 → Lv18 2390 · Per level +105
Biggest change: +134 (+6%) at Lv18
Mana×3.1
410Lv1
Lv1 410 → Lv18 1260 · Per level +50
Biggest change: +64 (+5.4%) at Lv18
Attack Damage×1.9
61Lv1
Lv1 61 → Lv18 113.7 · Per level +3.1
Biggest change: +4 (+3.6%) at Lv18
Attack Speed×1.5
0.625Lv1
Lv1 0.625 → Lv18 0.912 · Per level +2.7%
Biggest change: +0.022 (+2.4%) at Lv18
Armor×4.2
24Lv1
Lv1 24 → Lv18 100.5 · Per level +4.5
Biggest change: +5.8 (+6.1%) at Lv18
Magic Resist×1.8
32Lv1
Lv1 32 → Lv18 58.4 · Per level +1.55
Biggest change: +2 (+3.5%) at Lv18
Health Regen (5s)×4.7
2.5Lv1
Lv1 2.5 → Lv18 11.9 · Per level +0.55
Biggest change: +0.7 (+6.3%) at Lv18
Mana Regen (5s)×2.4
11.5Lv1
Lv1 11.5 → Lv18 27.6 · Per level +0.95
Biggest change: +1.2 (+4.6%) at Lv18
Fixed at every levelMove Speed330Attack Range325AS ratio0.625
Scaling profile
AP
90%
Mana
5%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.