the Blind Monk

Lee Sin

FighterAssassinMeleeResource: Energy
Health
645
Energy
200
Attack Damage
66
Attack Speed
0.651
Armor
36
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Energy
—
Range
—
No ranks
Energy restored (second attack)
Energy restored (first attack)

Lee Sin's Abilities grant him % Attack Speed for two Attacks. The first Attack restores Energy and the second restores Energy.

By rank and level
Energy restored (second attack)x: Level
Notable changes: +5 (+50%) at Level 7, +5 (+33.3%) at Level 13
Energy restored (first attack)x: Level
Notable changes: +10 (+50%) at Level 7, +10 (+33.3%) at Level 13
CD
10s
Energy
50
Range
1100
Initial physical damage
Recast minimum damage
Recast maximum damage

Lee Sin projects a discordant wave of sound, dealing physical damage to the first enemy hit, granting True Sight of them, and allows Lee Sin to Recast for the next seconds.

Recast: Lee Sin dashes to the enemy hit by the sound wave, dealing between to physical damage scaling with the target's missing Health.

By rank and level
Initial physical damagex: Rank
Steady change: +30 per +1 Rank
Recast minimum damagex: Rank
Steady change: +30 per +1 Rank
Recast maximum damagex: Rank
Steady change: +60 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Energy costx: Rank
CD
8s
Energy
50
Range
700
Shield
No other values

Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself Shield for seconds. Lee Sin may Recast for the next seconds.

Recast: Lee Sin gains % Omnivamp for seconds.

By rank and level
Shieldx: Rank
Steady change: +45 per +1 Rank
Iron Will Omnivamp % (%)x: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Energy costx: Rank
CD
8s
Energy
50
Range
450
Magic damage
No other values

Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals them for seconds. If this hits an enemy, Lee Sin can Recast for the next seconds.

Recast: Lee Sin Slows nearby enemies struck by the shockwave by % decaying over seconds.

By rank and level
Magic damagex: Rank
Steady change: +25 per +1 Rank
Cripple Slow (%)x: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Energy costx: Rank
CD
110s
Energy
—
Range
375
Physical damage
No other values

Lee Sin performs a powerful roundhouse kick Knocking Back an enemy champion and dealing physical damage.

Enemies the target collides with are briefly Knocked Up and take plus % of the kicked enemy's bonus Health as physical damage.

By rank and level
Physical damagex: Rank
Steady change: +200 per +1 Rank
Bonus Health Damage (%)x: Rank
Steady change: +3 per +1 Rank
Cooldownx: Rank
Steady change: −25 per +1 Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
645Lv1
Lv1 645 → Lv18 2481 · Per level +108
Biggest change: +138 (+5.9%) at Lv18
Energy×1
200Lv1
Lv1 200 → Lv18 200 · Per level +0
Attack Damage×1.9
66Lv1
Lv1 66 → Lv18 123.8 · Per level +3.4
Biggest change: +4.4 (+3.6%) at Lv18
Attack Speed×1.5
0.651Lv1
Lv1 0.651 → Lv18 0.983 · Per level +3%
Biggest change: +0.025 (+2.6%) at Lv18
Armor×3.1
36Lv1
Lv1 36 → Lv18 112.5 · Per level +4.5
Biggest change: +5.8 (+5.4%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.6
7.5Lv1
Lv1 7.5 → Lv18 19.4 · Per level +0.7
Biggest change: +0.9 (+4.8%) at Lv18
Energy Regen (5s)×1
50Lv1
Lv1 50 → Lv18 50 · Per level +0
Fixed at every levelMove Speed345Attack Range125AS ratio0.651

Scaling profile

Bonus AD
60%
AD
21%
AP
14%
Attack Speed
6%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.