For 4 seconds after dying, Kog'Maw can continue to move, can move through units, and gains 10% Move Speed, increasing to 50% Move Speed over the duration. At the end of the duration, he explodes and deals 140 true damage to nearby enemies.
By rank and level
True damagex: Level
Steady change: +30 per +1 Level
CD
7s
Mana
40
Range
1175
Magic damage80
No other values
Passive: Kog'Maw gains 5% Attack Speed.
Active: Kog'Maw vomits a corrosive projectile that deals 80 magic damage to the first enemy hit and shreds 16% Armor and Magic Resist for 4 seconds.
By rank and level
Magic damagex: Rank
Steady change: +45 per +1 Rank
Attack Speed (%)x: Rank
Steady change: +5 per +1 Rank
Armor and Magic Resist Shred (%)x: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
17s
Mana
40
Range
530
Max health % magic damage3%
No other values
Kog'Maw gains 130 Attack Range and his Attacks deal an additional 3% max Health magic damage %i:OnHit% On-Hit for 8 seconds.
By rank and level
Max health % magic damagex: Rank
Steady change: +0.75 per +1 Rank
Rangex: Rank
Steady change: +20 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
12s
Mana
40
Range
1200
Magic damage70
No other values
Kog'Maw spits bile, dealing 70 magic damage and leaving a trail of ooze for 3 seconds. Enemies in the ooze are Slowed by 40%.
By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Mana Costx: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
CD
2s
Mana
40
Range
1300
Base magic damage100
Intermediate damage150
Damage vs low health enemies200
Kog'Maw shoots acid at an area, dealing 100 plus 0.83% per 1% missing Health magic damage and revealing enemies hit for 2 seconds. Enemies below 40% Health instead take 200 magic damage.
Subsequent shots within 8 seconds cost an additional 40 Mana (max: 400 Mana).
By rank and level
Base magic damagex: Rank
Steady change: +40 per +1 Rank
Intermediate damagex: Rank
Steady change: +60 per +1 Rank
Damage vs low health enemiesx: Rank
Steady change: +80 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.7
635Lv1
Lv1 635 → Lv18 2318 · Per level +99
Biggest change: +127 (+5.8%) at Lv18
Mana×3.1
325Lv1
Lv1 325 → Lv18 1005 · Per level +40
Biggest change: +51 (+5.4%) at Lv18
Attack Damage×1.9
61Lv1
Lv1 61 → Lv18 113.7 · Per level +3.1
Biggest change: +4 (+3.6%) at Lv18
Attack Speed×1.5
0.665Lv1
Lv1 0.665 → Lv18 0.965 · Per level +2.65%
Biggest change: +0.023 (+2.4%) at Lv18
Armor×4.2
24Lv1
Lv1 24 → Lv18 99.7 · Per level +4.45
Biggest change: +5.7 (+6.1%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×3.5
3.8Lv1
Lv1 3.8 → Lv18 13.1 · Per level +0.55
Biggest change: +0.7 (+5.7%) at Lv18
Mana Regen (5s)×2.4
8.8Lv1
Lv1 8.8 → Lv18 20.6 · Per level +0.7
Biggest change: +0.9 (+4.5%) at Lv18
Fixed at every levelMove Speed330Attack Range500AS ratio0.665
Scaling profile
AP
24%
Attack Speed
23%
AD
18%
Critical
18%
Bonus AD
14%
Mana
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.