the Mouth of the Abyss

Kog'Maw

MarksmanMageRangedResource: Mana
Health
635
Mana
325
Attack Damage
61
Attack Speed
0.665
Armor
24
Magic Resist
33
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
True damage
No other values

For seconds after dying, Kog'Maw can continue to move, can move through units, and gains 10% Move Speed, increasing to % Move Speed over the duration. At the end of the duration, he explodes and deals true damage to nearby enemies.

By rank and level
True damagex: Level
Steady change: +30 per +1 Level
CD
7s
Mana
40
Range
1175
Magic damage
No other values

Passive: Kog'Maw gains % Attack Speed.

Active: Kog'Maw vomits a corrosive projectile that deals magic damage to the first enemy hit and shreds % Armor and Magic Resist for seconds.

By rank and level
Magic damagex: Rank
Steady change: +45 per +1 Rank
Attack Speed (%)x: Rank
Steady change: +5 per +1 Rank
Armor and Magic Resist Shred (%)x: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
17s
Mana
40
Range
530
Max health % magic damage
No other values

Kog'Maw gains Attack Range and his Attacks deal an additional max Health magic damage %i:OnHit% On-Hit for seconds.

By rank and level
Max health % magic damagex: Rank
Steady change: +0.75 per +1 Rank
Rangex: Rank
Steady change: +20 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
12s
Mana
40
Range
1200
Magic damage
No other values

Kog'Maw spits bile, dealing magic damage and leaving a trail of ooze for seconds. Enemies in the ooze are Slowed by %.

By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Mana Costx: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
CD
2s
Mana
40
Range
1300
Base magic damage
Intermediate damage
Damage vs low health enemies

Kog'Maw shoots acid at an area, dealing plus % per 1% missing Health magic damage and revealing enemies hit for 2 seconds. Enemies below 40% Health instead take magic damage.

Subsequent shots within seconds cost an additional Mana (max: Mana).

By rank and level
Base magic damagex: Rank
Steady change: +40 per +1 Rank
Intermediate damagex: Rank
Steady change: +60 per +1 Rank
Damage vs low health enemiesx: Rank
Steady change: +80 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.7
635Lv1
Lv1 635 → Lv18 2318 · Per level +99
Biggest change: +127 (+5.8%) at Lv18
Mana×3.1
325Lv1
Lv1 325 → Lv18 1005 · Per level +40
Biggest change: +51 (+5.4%) at Lv18
Attack Damage×1.9
61Lv1
Lv1 61 → Lv18 113.7 · Per level +3.1
Biggest change: +4 (+3.6%) at Lv18
Attack Speed×1.5
0.665Lv1
Lv1 0.665 → Lv18 0.965 · Per level +2.65%
Biggest change: +0.023 (+2.4%) at Lv18
Armor×4.2
24Lv1
Lv1 24 → Lv18 99.7 · Per level +4.45
Biggest change: +5.7 (+6.1%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×3.5
3.8Lv1
Lv1 3.8 → Lv18 13.1 · Per level +0.55
Biggest change: +0.7 (+5.7%) at Lv18
Mana Regen (5s)×2.4
8.8Lv1
Lv1 8.8 → Lv18 20.6 · Per level +0.7
Biggest change: +0.9 (+4.5%) at Lv18
Fixed at every levelMove Speed330Attack Range500AS ratio0.665

Scaling profile

AP
24%
Attack Speed
23%
AD
18%
Critical
18%
Bonus AD
14%
Mana
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.