When Kha'Zix is not visible to the enemy team, his next Attack against a champion deals an additional 22 magic damage and Slows by 25% for 2 seconds.
Enemies with no nearby allies become Isolated.
By rank and level
Bonus magic damagex: Level
Steady change: +7 per +1 Level
CD
4s
Mana
20
Range
325
Evolved state0
Base damage80
Isolated target damage168
Kha'Zix slashes a nearby enemy, dealing 80 physical damage. This deals 168 damage instead to enemies Isolated from their allies.
By rank and level
Evolved statex: Rank
Base damagex: Rank
Steady change: +25 per +1 Rank
Isolated target damagex: Rank
Steady change: +52.5 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
9s
Mana
55
Range
1000
Evolved state0
Physical damage75
Health restored55
Kha'Zix fires a spike dealing 75 physical damage to the first enemy hit in a small area. If Kha'Zix is inside the area, he restores 55 Health
By rank and level
Evolved statex: Rank
Physical damagex: Rank
Steady change: +30 per +1 Rank
Health restoredx: Rank
Steady change: +20 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
20s
Mana
50
Range
700
Evolved state0
Physical damage65
Kha'Zix leaps, dealing 65 physical damage upon landing.
By rank and level
Evolved statex: Rank
Physical damagex: Rank
Steady change: +35 per +1 Rank
Damagex: Rank
Steady change: +35 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana costx: Rank
CD
100s
Mana
100
Range
—
Evolved state0
No other values
Active: Kha'Zix becomes Invisible for 1.25 seconds and gains 40% Move Speed. Kha'zix may Recast this Ability once within 12 seconds.
Passive: Leveling up this Ability allows Kha'zix to Evolve one of his Abilities, granting it additional effects. • Taste Their Fear: Gain Ability range, Attack range, and lowers Cooldown by 45% against Isolated targets. • Void Spike: Fires 3 spikes and Slows by 40%, increased against Isolated targets. • Leap: Increased range and refreshes Cooldown on champion takedown. • Void Assault:Invisibility duration lasts 2 seconds and gains second Recast.
By rank and level
Evolved statex: Rank
Evolutions Availablex: Rank
Steady change: +1 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.6
643Lv1
Lv1 643 → Lv18 2326 · Per level +99
Biggest change: +127 (+5.8%) at Lv18
Mana×3.1
327Lv1
Lv1 327 → Lv18 1007 · Per level +40
Biggest change: +51 (+5.4%) at Lv18
Attack Damage×1.9
60Lv1
Lv1 60 → Lv18 112.7 · Per level +3.1
Biggest change: +4 (+3.6%) at Lv18
Attack Speed×1.5
0.668Lv1
Lv1 0.668 → Lv18 0.975 · Per level +2.7%
Biggest change: +0.023 (+2.4%) at Lv18
Armor×3.2
32Lv1
Lv1 32 → Lv18 103.4 · Per level +4.2
Biggest change: +5.4 (+5.5%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.7
7.5Lv1
Lv1 7.5 → Lv18 20.3 · Per level +0.75
Biggest change: +1 (+5%) at Lv18
Mana Regen (5s)×2.1
7.6Lv1
Lv1 7.6 → Lv18 16.1 · Per level +0.5
Biggest change: +0.6 (+4.1%) at Lv18
Fixed at every levelMove Speed345Attack Range125AS ratio0.668
Scaling profile
Bonus AD
69%
AD
11%
AP
11%
Attack Speed
6%
Mana
4%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.