the Voidreaver

Kha'Zix

AssassinMeleeResource: Mana
Health
643
Mana
327
Attack Damage
60
Attack Speed
0.668
Armor
32
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Bonus magic damage
No other values

When Kha'Zix is not visible to the enemy team, his next Attack against a champion deals an additional magic damage and Slows by % for seconds.

Enemies with no nearby allies become Isolated.

By rank and level
Bonus magic damagex: Level
Steady change: +7 per +1 Level
CD
4s
Mana
20
Range
325
Evolved state
Base damage
Isolated target damage

Kha'Zix slashes a nearby enemy, dealing physical damage. This deals damage instead to enemies Isolated from their allies.

By rank and level
Evolved statex: Rank
Base damagex: Rank
Steady change: +25 per +1 Rank
Isolated target damagex: Rank
Steady change: +52.5 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
9s
Mana
55
Range
1000
Evolved state
Physical damage
Health restored

Kha'Zix fires a spike dealing physical damage to the first enemy hit in a small area. If Kha'Zix is inside the area, he restores Health

By rank and level
Evolved statex: Rank
Physical damagex: Rank
Steady change: +30 per +1 Rank
Health restoredx: Rank
Steady change: +20 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
20s
Mana
50
Range
700
Evolved state
Physical damage

Kha'Zix leaps, dealing physical damage upon landing.

By rank and level
Evolved statex: Rank
Physical damagex: Rank
Steady change: +35 per +1 Rank
Damagex: Rank
Steady change: +35 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana costx: Rank
CD
100s
Mana
100
Range
—
Evolved state
No other values

Active: Kha'Zix becomes Invisible for seconds and gains % Move Speed. Kha'zix may Recast this Ability once within seconds.

Passive: Leveling up this Ability allows Kha'zix to Evolve one of his Abilities, granting it additional effects.
• Taste Their Fear: Gain Ability range, Attack range, and lowers Cooldown by % against Isolated targets.
• Void Spike: Fires 3 spikes and Slows by %, increased against Isolated targets.
• Leap: Increased range and refreshes Cooldown on champion takedown.
• Void Assault: Invisibility duration lasts seconds and gains second Recast.

By rank and level
Evolved statex: Rank
Evolutions Availablex: Rank
Steady change: +1 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.6
643Lv1
Lv1 643 → Lv18 2326 · Per level +99
Biggest change: +127 (+5.8%) at Lv18
Mana×3.1
327Lv1
Lv1 327 → Lv18 1007 · Per level +40
Biggest change: +51 (+5.4%) at Lv18
Attack Damage×1.9
60Lv1
Lv1 60 → Lv18 112.7 · Per level +3.1
Biggest change: +4 (+3.6%) at Lv18
Attack Speed×1.5
0.668Lv1
Lv1 0.668 → Lv18 0.975 · Per level +2.7%
Biggest change: +0.023 (+2.4%) at Lv18
Armor×3.2
32Lv1
Lv1 32 → Lv18 103.4 · Per level +4.2
Biggest change: +5.4 (+5.5%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.7
7.5Lv1
Lv1 7.5 → Lv18 20.3 · Per level +0.75
Biggest change: +1 (+5%) at Lv18
Mana Regen (5s)×2.1
7.6Lv1
Lv1 7.6 → Lv18 16.1 · Per level +0.5
Biggest change: +0.6 (+4.1%) at Lv18
Fixed at every levelMove Speed345Attack Range125AS ratio0.668

Scaling profile

Bonus AD
69%
AD
11%
AP
11%
Attack Speed
6%
Mana
4%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.