Kassadin takes 10% reduced magic damage and is Ghosted.
By rank and level
—
CD
9s
Mana
60
Range
650
Magic shield80
Magic damage65
Kassadin fires an orb of void energy, dealing 65 magic damage and interrupting channels. Kassadin also gains 80 Magic Shield for 1.5 seconds.
By rank and level
Magic shieldx: Rank
Steady change: +30 per +1 Rank
Magic damagex: Rank
Steady change: +30 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
CD
7s
Mana
1
Range
1
Active magic damage50
Passive magic damage25
Passive: Kassadin's Attacks deal an additional 25 magic damage.
Active: Kassadin charges his blade, causing his next Attack to deal 50 magic damage and restore 4% missing Mana, increased to 20% against champions.
By rank and level
Active magic damagex: Rank
Steady change: +25 per +1 Rank
Passive magic damagex: Rank
Base Mana Restore (%)x: Rank
Steady change: +0.5 per +1 Rank
Champion Mana Restore (%)x: Rank
Steady change: +2.5 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
21s
Mana
60
Range
400
Magic damage70
No other values
Passive:Force Pulse's Cooldown is reduced by 0.75 second whenever any Ability is used near Kassadin.
Active: Kassadin unleashes a void pulse, dealing 70 magic damage and Slowing by 50% for 1 second.
By rank and level
Magic damagex: Rank
Steady change: +30 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
5s
Mana
40
Range
500
Magic damage88
Additional magic damage per recast39
Kassadin teleports to a nearby location, dealing 88 magic damage.
Each subsequent use of this Ability within the next 15 seconds doubles the Mana cost and deals an additional 39 magic damage. The cost and damage increases can stack up to 4 times.
By rank and level
Magic damagex: Rank
Steady change: +15 per +1 Rank
Additional magic damage per recastx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −1.5 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
646Lv1
Lv1 646 → Lv18 2567 · Per level +113
Biggest change: +145 (+6%) at Lv18
Mana×4.7
400Lv1
Lv1 400 → Lv18 1879 · Per level +87
Biggest change: +111 (+6.3%) at Lv18
Attack Damage×2.1
59Lv1
Lv1 59 → Lv18 125.3 · Per level +3.9
Biggest change: +5 (+4.1%) at Lv18
Attack Speed×1.6
0.64Lv1
Lv1 0.64 → Lv18 1.043 · Per level +3.7%
Biggest change: +0.03 (+3%) at Lv18
Armor×4.2
21Lv1
Lv1 21 → Lv18 89 · Per level +4
Biggest change: +5.1 (+6.1%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.4
6Lv1
Lv1 6 → Lv18 14.5 · Per level +0.5
Biggest change: +0.6 (+4.6%) at Lv18
Mana Regen (5s)×3.3
6Lv1
Lv1 6 → Lv18 19.6 · Per level +0.8
Biggest change: +1 (+5.5%) at Lv18
Fixed at every levelMove Speed335Attack Range150AS ratio0.64
Scaling profile
AP
87%
Mana
8%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.