Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.
By rank and level
—
CD
9s
Mana
60
Range
1150
Physical damage69.85
No other values
Kalista hurls a spear, dealing 69.85 physical damage to the first target hit. If this kills the target, the spear continues onward, carrying any Rend stacks to the next target hit.
Kalista can dash after using this Ability using Martial Poise.
By rank and level
Physical damagex: Rank
Steady change: +65 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
30s
Mana
—
Range
5000
—
No other values
Passive: When Kalista and her Oathsworn both Attack the same target, she deals 10% max Health magic damage. This effect has a 10 second Cooldown per target and a cap of 100 to non-champions.
Active: Kalista sends a ghost to patrol an area for three laps. Champions spotted are revealed for 4 seconds. This ability has 2 charges (90 second refresh).
By rank and level
Maximum Health Damage (%)x: Rank
Steady change: +2 per +1 Rank
Ammo Rechargex: Rank
Steady change: −10 per +1 Rank
Monster Damage Capx: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
CD
0s
Mana
30
Range
1000
Base physical damage44.9
Damage per extra spear18.4
Slow10%
Passive: Kalista's spears linger in their target for 4 seconds, stacking any number of times.
Active: Kalista rips the spears from nearby enemies, dealing 44.9 plus 18.4 physical damage per spear beyond the first. Slows enemies hit by 10% for 2 seconds.
If this Ability kills at least one target, its Cooldown is refreshed and it refunds 10 Mana.
By rank and level
Base physical damagex: Rank
Steady change: +10 per +1 Rank
Damage per extra spearx: Rank
Steady change: +11.28 per +1 Rank
Slowx: Rank
Steady change: +8 per +1 Rank
Mana Refundx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
160s
Mana
100
Range
1000
—
No other values
Kalista puts her Oathsworn into Stasis and draws them to herself for up to 4 seconds. The Oathsworn can click to launch themselves, stopping at the first champion hit and Knocking Back all nearby enemies. If the Oathsworn hits a champion, they are placed at their maximum attack range from it.
By rank and level
Cooldownx: Rank
Steady change: −20 per +1 Rank
Knockup Durationx: Rank
Steady change: +0.5 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.5
560Lv1
Lv1 560 → Lv18 2498 · Per level +114
Biggest change: +146 (+6.2%) at Lv18
Mana×3.5
300Lv1
Lv1 300 → Lv18 1065 · Per level +45
Biggest change: +58 (+5.7%) at Lv18
Attack Damage×2.4
57Lv1
Lv1 57 → Lv18 137.8 · Per level +4.75
Biggest change: +6.1 (+4.6%) at Lv18
Attack Speed×1.8
0.694Lv1
Lv1 0.694 → Lv18 1.225 · Per level +4.5%
Biggest change: +0.04 (+3.4%) at Lv18
Armor×4.7
24Lv1
Lv1 24 → Lv18 112.4 · Per level +5.2
Biggest change: +6.7 (+6.3%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×4.2
4Lv1
Lv1 4 → Lv18 16.8 · Per level +0.75
Biggest change: +1 (+6.1%) at Lv18
Mana Regen (5s)×3.2
6.3Lv1
Lv1 6.3 → Lv18 19.9 · Per level +0.8
Biggest change: +1 (+5.4%) at Lv18
Fixed at every levelMove Speed330Attack Range525AS ratio0.694
Scaling profile
AD
40%
Attack Speed
23%
Critical
18%
AP
17%
Mana
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.