Ally champions gain 6% Move Speed moving towards Janna.
Janna deals 0 bonus magic damage %i:OnHit% On-Hit and with Zephyr.
By rank and level
—
CD
14s
Mana
90
Range
1075
Minimum magic damage55
Extra damage per second charged10
Maximum magic damage85
Max knock up duration1.25
Janna summons a tornado that grows stronger over 3 seconds then blows along its path. It deals 55 - 85 magic damage and Knocks Up for 0.5 - 1.25 seconds. The distance, damage, and Knock Up duration increase based on how much the tornado grew. Janna can Recast to send the tornado early.
By rank and level
Minimum magic damagex: Rank
Steady change: +35 per +1 Rank
Extra damage per second chargedx: Rank
Steady change: +5 per +1 Rank
Maximum magic damagex: Rank
Steady change: +50 per +1 Rank
Max knock up durationx: Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
8s
Mana
50
Range
-1
Move speed6%
Magic damage55
Slow20%
Passive: Janna gains 6% Move Speed and is Ghosted.
Active: Janna's elemental strikes an enemy, Slowing them by 20% for 2 seconds, and dealing 55 + 0 magic damage.
By rank and level
Move speedx: Rank
Steady change: +1 per +1 Rank
Magic damagex: Rank
Steady change: +30 per +1 Rank
Slowx: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
16s
Mana
70
Range
800
Shield80
Attack damage10
Janna grants an ally champion or turret 80 Shield for 4 seconds. While shielded, they gain 10 Attack Damage.
Janna refunds 20% of the cooldown whenever she impairs an enemy champion's movement with an Ability.
By rank and level
Shieldx: Rank
Steady change: +40 per +1 Rank
Attack damagex: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
130s
Mana
100
Range
725
Heal per second100
Total health restored300
Janna summons a magical monsoon, Knocking Back nearby enemies then healing nearby allies for 300 Health over 3 seconds. Moving or using an Ability ends the monsoon early.
By rank and level
Heal per secondx: Rank
Steady change: +50 per +1 Rank
Total health restoredx: Rank
Steady change: +150 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.7
570Lv1
Lv1 570 → Lv18 2100 · Per level +90
Biggest change: +115 (+5.8%) at Lv18
Mana×3.4
360Lv1
Lv1 360 → Lv18 1210 · Per level +50
Biggest change: +64 (+5.6%) at Lv18
Attack Damage×1.9
47Lv1
Lv1 47 → Lv18 89.5 · Per level +2.5
Biggest change: +3.2 (+3.7%) at Lv18
Attack Speed×1.5
0.625Lv1
Lv1 0.625 → Lv18 0.944 · Per level +3%
Biggest change: +0.024 (+2.6%) at Lv18
Armor×3.7
28Lv1
Lv1 28 → Lv18 104.5 · Per level +4.5
Biggest change: +5.8 (+5.8%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×1.6
11.5Lv1
Lv1 11.5 → Lv18 18.3 · Per level +0.4
Biggest change: +0.5 (+2.9%) at Lv18
Fixed at every levelMove Speed325Attack Range550AS ratio0.625
Scaling profile
AP
89%
Mana
5%
AD
4%
Attack Speed
2%
Move Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.