the Storm's Fury

Janna

SupportMageRangedResource: Mana
Health
570
Mana
360
Attack Damage
47
Attack Speed
0.625
Armor
28
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Move speed to damage ratio
Bonus magic damage

Ally champions gain % Move Speed moving towards Janna.

Janna deals bonus magic damage %i:OnHit% On-Hit and with Zephyr.

By rank and level
—
CD
14s
Mana
90
Range
1075
Minimum magic damage
Extra damage per second charged
Maximum magic damage
Max knock up duration

Janna summons a tornado that grows stronger over seconds then blows along its path. It deals - magic damage and Knocks Up for - seconds. The distance, damage, and Knock Up duration increase based on how much the tornado grew. Janna can Recast to send the tornado early.

By rank and level
Minimum magic damagex: Rank
Steady change: +35 per +1 Rank
Extra damage per second chargedx: Rank
Steady change: +5 per +1 Rank
Maximum magic damagex: Rank
Steady change: +50 per +1 Rank
Max knock up durationx: Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
8s
Mana
50
Range
-1
Move speed
Magic damage
Slow

Passive: Janna gains Move Speed and is Ghosted.

Active: Janna's elemental strikes an enemy, Slowing them by for seconds, and dealing + magic damage.

By rank and level
Move speedx: Rank
Steady change: +1 per +1 Rank
Magic damagex: Rank
Steady change: +30 per +1 Rank
Slowx: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
16s
Mana
70
Range
800
Shield
Attack damage

Janna grants an ally champion or turret Shield for seconds. While shielded, they gain Attack Damage.

Janna refunds % of the cooldown whenever she impairs an enemy champion's movement with an Ability.

By rank and level
Shieldx: Rank
Steady change: +40 per +1 Rank
Attack damagex: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
130s
Mana
100
Range
725
Heal per second
Total health restored

Janna summons a magical monsoon, Knocking Back nearby enemies then healing nearby allies for Health over seconds. Moving or using an Ability ends the monsoon early.

By rank and level
Heal per secondx: Rank
Steady change: +50 per +1 Rank
Total health restoredx: Rank
Steady change: +150 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.7
570Lv1
Lv1 570 → Lv18 2100 · Per level +90
Biggest change: +115 (+5.8%) at Lv18
Mana×3.4
360Lv1
Lv1 360 → Lv18 1210 · Per level +50
Biggest change: +64 (+5.6%) at Lv18
Attack Damage×1.9
47Lv1
Lv1 47 → Lv18 89.5 · Per level +2.5
Biggest change: +3.2 (+3.7%) at Lv18
Attack Speed×1.5
0.625Lv1
Lv1 0.625 → Lv18 0.944 · Per level +3%
Biggest change: +0.024 (+2.6%) at Lv18
Armor×3.7
28Lv1
Lv1 28 → Lv18 104.5 · Per level +4.5
Biggest change: +5.8 (+5.8%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×1.6
11.5Lv1
Lv1 11.5 → Lv18 18.3 · Per level +0.4
Biggest change: +0.5 (+2.9%) at Lv18
Fixed at every levelMove Speed325Attack Range550AS ratio0.625

Scaling profile

AP
89%
Mana
5%
AD
4%
Attack Speed
2%
Move Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.