the Green Father

Ivern

SupportMageRangedResource: Mana
Health
630
Mana
450
Attack Damage
50
Attack Speed
0.644
Armor
27
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Grove growth time
Health cost %
Health cost
Mana cost

Ivern will not hurt non-epic monsters. Instead, Ivern can right click a monster to grow a Grove that costs Health and Mana.

Groves:
• Grow over second(s)
• Once fully grown, Ivern can harvest them, freeing the camp and earning gold and experience
• Ivern can also Smite the Groves to instantly grow and free the camp, earning gold and experience

By rank and level
Grove growth timex: Level
Notable changes: −4 (−26.7%) at Level 12, −4 (−36.4%) at Level 13, −4 (−57.1%) at Level 14
Health cost %x: Level
Steady change: −0.88 per +1 Level
Health costx: Level
Notable changes: −15.02 (−29.1%) at Level 16, −17.1 (−46.8%) at Level 17, −19.28 (−99.3%) at Level 18
Mana costx: Level
Notable changes: −14.6 (−46.6%) at Level 17, −16.35 (−97.8%) at Level 18
CD
14s
Mana
60
Range
1125
Magic damage
No other values

Ivern conjures a vine dealing magic damage and Rooting the first enemy hit for seconds. Allies that Attack a Rooted enemy dash into Attack Range.

Recast: Ivern dashes directly onto the Rooted enemy.

Hitting non-epic monsters reduces Rootcaller's cooldown by 50%.

By rank and level
Magic damagex: Rank
Steady change: +45 per +1 Rank
Root Durationx: Rank
Steady change: +0.1 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
0.5s
Mana
30
Range
1150
Bonus magic damage
Ally bonus magic damage

Passive: While in brush and for seconds after leaving, Ivern's Attacks deal an additional magic damage. Nearby allies will gain this effect for seconds and deal magic damage.

Active: Ivern grows a patch of Brush, revealing the area for seconds. The Brush persists until Ivern's team loses vision within it, or up to seconds.

By rank and level
Bonus magic damagex: Rank
Steady change: +7.5 per +1 Rank
Ally bonus magic damagex: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
11s
Mana
70
Range
750
Shield
Magic damage

Ivern grants Shield to an ally champion or Daisy. After seconds, it bursts, dealing magic damage and Slowing enemies by % for seconds.

If Triggerseed detonates and no enemy champions are hit while the shield still persists, the ally will be shielded for for seconds.

By rank and level
Shieldx: Rank
Steady change: +40 per +1 Rank
Magic damagex: Rank
Steady change: +20 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
140s
Mana
100
Range
600
Daisy bonus armor and MR
Daisy health
Daisy attack damage
Shockwave magic damage

Ivern summons his sentinel friend Daisy to leap into the fray for seconds.

Daisy, Slam!: Daisy's 3rd consecutive Attack on the same champion or epic monster will launch a shockwave, dealing magic damage to all enemies hit as well as Knocking Up for second. This effect can only occur once every seconds.

Recast: Instruct Daisy to Attack or move.

By rank and level
Daisy bonus armor and MRx: Rank
Daisy bonus armor and MRx: Level
Notable changes: +5 (+16.7%) at Level 7, +5 (+14.3%) at Level 8, +5 (+12.5%) at Level 9, +5 (+11.1%) at Level 10, +5 (+10%) at Level 11, +5 (+9.1%) at Level 12, +5 (+8.3%) at Level 13, +5 (+7.7%) at Level 14, +5 (+7.1%) at Level 15, +5 (+6.7%) at Level 16, +5 (+6.3%) at Level 17, +5 (+5.9%) at Level 18
Daisy healthx: Rank
Daisy healthx: Level
Notable changes: +400 (+33.3%) at Level 11, +400 (+25%) at Level 12, +400 (+20%) at Level 13, +400 (+16.7%) at Level 14, +400 (+14.3%) at Level 15, +400 (+12.5%) at Level 16, +400 (+11.1%) at Level 17, +400 (+10%) at Level 18
Daisy attack damagex: Rank
Steady change: +30 per +1 Rank
Shockwave magic damagex: Rank
Steady change: +50 per +1 Rank
Daisy Bonus Attack Speed (%)x: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.7
630Lv1
Lv1 630 → Lv18 2313 · Per level +99
Biggest change: +127 (+5.8%) at Lv18
Mana×3.3
450Lv1
Lv1 450 → Lv18 1470 · Per level +60
Biggest change: +77 (+5.5%) at Lv18
Attack Damage×2
50Lv1
Lv1 50 → Lv18 101 · Per level +3
Biggest change: +3.8 (+4%) at Lv18
Attack Speed×1.6
0.644Lv1
Lv1 0.644 → Lv18 1.016 · Per level +3.4%
Biggest change: +0.028 (+2.8%) at Lv18
Armor×4
27Lv1
Lv1 27 → Lv18 106.9 · Per level +4.7
Biggest change: +6 (+6%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×3.1
7Lv1
Lv1 7 → Lv18 21.4 · Per level +0.85
Biggest change: +1.1 (+5.3%) at Lv18
Mana Regen (5s)×3.1
6Lv1
Lv1 6 → Lv18 18.8 · Per level +0.75
Biggest change: +1 (+5.4%) at Lv18
Fixed at every levelMove Speed330Attack Range475AS ratio0.644

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.