Illaoi draws the presence of her god, spawning a Tentacle on nearby terrain if no other Tentacles are nearby (18 second cooldown). Tentacles will not attack on their own, but can be made to Slam by Illaoi's Abilities.
Slam deals 88.55 physical damage. Hitting at least one enemy champion restores 5% missing Health to Illaoi.
By rank and level
Tentacle spawn cooldownx: Level
Steady change: −0.65 per +1 Level
CD
10s
Mana
40
Range
850
Tentacle damage88.55
Damage increase8.05
Passive:Slam damage is increased by 10% (currently 88.55 physical damage).
Active: Illaoi swings her idol, causing a Tentacle to Slam forward.
By rank and level
Tentacle damagex: Rank
Steady change: +4.02 per +1 Rank
Tentacle damagex: Level
Biggest change: +18.81 (+5.2%) at Level 18
Damage increasex: Rank
Steady change: +4.02 per +1 Rank
Damage increasex: Level
Biggest change: +1.6 (+5.2%) at Level 18
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
4s
Mana
30
Range
400
Max health % physical damage5.28%
Dash speed950
Illaoi's next Attack causes her to leap at the target, dealing an additional 5.28% max Health physical damage. When she strikes, nearby Tentacles will Slam at the target.
By rank and level
Max health % physical damagex: Rank
Steady change: +0.5 per +1 Rank
Dash speedx: Rank
Minimum Damagex: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
16s
Mana
35
Range
900
Time between slams4
Damage echoed to owner30.2%
Illaoi pulls the spirit from an enemy champion for 7 seconds. The spirit can be damaged like a champion, with 30.2% of that damage echoing to its owner.
If the spirit dies or the target leaves its range, the target becomes marked for 4 seconds and is Slowed by 80% for 1.5 seconds. Marked enemies spawn Tentacles if possible.
Tentacles will automatically Slam at spirits and marked enemies once every 4 seconds.
By rank and level
Time between slamsx: Rank
Time between slamsx: Level
Notable changes: −0.5 (−12.5%) at Level 7, −0.5 (−14.3%) at Level 13
Damage echoed to ownerx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
120s
Mana
100
Range
450
Physical damage150
No other values
Illaoi smashes her idol into the ground, dealing 150 physical damage to nearby enemies and spawning a Tentacle for each enemy champion hit.
For the next 8 seconds, Tentacles are untargetable and Slam 50% faster, and Harsh Lesson has a 2 second cooldown.
By rank and level
Physical damagex: Rank
Steady change: +100 per +1 Rank
Cooldownx: Rank
Steady change: −25 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
656Lv1
Lv1 656 → Lv18 2611 · Per level +115
Biggest change: +147 (+6%) at Lv18
Mana×3.4
350Lv1
Lv1 350 → Lv18 1200 · Per level +50
Biggest change: +64 (+5.6%) at Lv18
Attack Damage×2.3
65Lv1
Lv1 65 → Lv18 150 · Per level +5
Biggest change: +6.4 (+4.5%) at Lv18
Attack Speed×1.4
0.625Lv1
Lv1 0.625 → Lv18 0.891 · Per level +2.5%
Biggest change: +0.02 (+2.3%) at Lv18
Armor×3.4
35Lv1
Lv1 35 → Lv18 120 · Per level +5
Biggest change: +6.4 (+5.6%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.4
9.5Lv1
Lv1 9.5 → Lv18 23.1 · Per level +0.8
Biggest change: +1 (+4.6%) at Lv18
Mana Regen (5s)×2.7
7.5Lv1
Lv1 7.5 → Lv18 20.3 · Per level +0.75
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed350Attack Range125AS ratio0.625
Scaling profile
AD
49%
AP
22%
Bonus AD
11%
Move Speed
9%
Attack Speed
6%
Mana
4%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.