Heimerdinger gains 20% Move Speed near his Turrets and ally towers.
By rank and level
—
CD
1s
Mana
20
Range
350
Turret health130
Turret kit cooldown20
Beam cooldown90
Turret damage7
Turret beam damage40
Heimerdinger constructs a Turret that attacks nearby enemies. Heimerdinger can have 3 turrets active at once. Turrets slowly build up charge. At max charge, they fire a stronger attack.
If Heimerdinger gets too far away, his Turrets will deactivate after 8 seconds.
This Ability has 3 charges.
By rank and level
Turret healthx: Rank
Turret healthx: Level
Steady change: +30 per +1 Level
Turret kit cooldownx: Rank
Beam cooldownx: Rank
Turret damagex: Rank
Steady change: +4 per +1 Rank
Turret beam damagex: Rank
Steady change: +20 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
11s
Mana
50
Range
1325
Magic damage50
Extra rocket damage10
Maximum damage90
Extra rocket damage to minions30
Heimerdinger unleashes a barrage of 5 rockets that deal 50 magic damage to the first enemy hit. Additional rocket hits deal reduced damage.
Max Damage: 90 magic damage.
Nearby Turrets gain 20% charge per rocket that hits a champion.
By rank and level
Magic damagex: Rank
Steady change: +25 per +1 Rank
Extra rocket damagex: Rank
Steady change: +5 per +1 Rank
Maximum damagex: Rank
Steady change: +45 per +1 Rank
Extra rocket damage to minionsx: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
CD
11s
Mana
85
Range
970
Magic damage60
No other values
Heimerdinger hurls a grenade that deals 60 magic damage in an area and Slows by 35% for 2 seconds. Enemies in the center are also Stunned for 1.5 seconds.
Hitting a champion fully charges nearby Turrets.
By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
100s
Mana
100
Range
1
Upgraded turret health725
Turret damage per shot80
Charged shot magic damage100
Damage per rocket wave135
Rocket swarm max damage503
Lightning grenade damage100
Upgraded turret resists30
Heimerdinger upgrades his next non-ultimate Ability.
H-28Q Apex Turret: Place an upgraded Turret for 8 seconds that doesn't count towards Heimerdinger's max turrets, deals 80 magic damage per shot and 100 magic damage per charged shot. Its attacks deal damage in an area, Slow by 25% for 2 seconds, and it is immune to crowd control.
Hextech Rocket Swarm: Fires 4 waves of rockets that each deal 135 magic damage. Champions and jungle monsters hit by additional rockets take reduced damage, and minions take increased damage. Max Damage: 503 magic damage.
CH-3X Lightning Grenade: Throws a bouncing grenade that discharges three times, dealing 100 magic damage. The Stun and Slow areas are larger.
Recast: Cancel this Ability.
By rank and level
Upgraded turret healthx: Rank
Upgraded turret healthx: Level
Notable changes: +150 (+14%) at Level 16, +150 (+12.2%) at Level 17, +150 (+10.9%) at Level 18
Turret damage per shotx: Rank
Steady change: +20 per +1 Rank
Charged shot magic damagex: Rank
Steady change: +40 per +1 Rank
Damage per rocket wavex: Rank
Steady change: +45 per +1 Rank
Rocket swarm max damagex: Rank
Steady change: +194.5 per +1 Rank
Lightning grenade damagex: Rank
Steady change: +100 per +1 Rank
Upgraded turret resistsx: Rank
Upgraded turret resistsx: Level
Notable changes: +5 (+16.7%) at Level 7, +5 (+14.3%) at Level 8, +5 (+12.5%) at Level 9, +5 (+11.1%) at Level 10, +5 (+10%) at Level 11, +5 (+9.1%) at Level 12, +5 (+8.3%) at Level 13, +5 (+7.7%) at Level 14, +5 (+7.1%) at Level 15, +5 (+6.7%) at Level 16, +5 (+6.3%) at Level 17, +5 (+5.9%) at Level 18
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.2
558Lv1
Lv1 558 → Lv18 2343 · Per level +105
Biggest change: +134 (+6.1%) at Lv18
Mana×1.9
385Lv1
Lv1 385 → Lv18 725 · Per level +20
Biggest change: +26 (+3.7%) at Lv18
Attack Damage×1.8
56Lv1
Lv1 56 → Lv18 101.9 · Per level +2.7
Biggest change: +3.5 (+3.5%) at Lv18
Attack Speed×1.2
0.658Lv1
Lv1 0.658 → Lv18 0.802 · Per level +1.36%
Biggest change: +0.011 (+1.4%) at Lv18
Armor×4.8
19Lv1
Lv1 19 → Lv18 90.4 · Per level +4.2
Biggest change: +5.4 (+6.3%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.3
7Lv1
Lv1 7 → Lv18 16.4 · Per level +0.55
Biggest change: +0.7 (+4.5%) at Lv18
Mana Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed340Attack Range550AS ratio0.625
Scaling profile
AP
90%
Mana
5%
AD
4%
Attack Speed
2%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.