Gnar generates Rage by dealing and receiving damage. At max Rage his next Ability transforms him into Mega Gnar for 15 seconds.
Mini Gnar: Gain 0 Move Speed, 5.5% Attack Speed, and 0 Attack Range.
Mega Gnar: Gain 100 max Health, 3.5 Armor, 3.5 Magic Resist, and 6 Attack Damage.
By rank and level
Mini Gnar attack rangex: Level
Steady change: +5.88 per +1 Level
Mini Gnar move speedx: Level
Notable changes: +2 (+14.3%) at Level 16, +2 (+12.5%) at Level 17, +2 (+11.1%) at Level 18
Mini Gnar attack speedx: Level
Biggest change: +7.04 (+7.7%) at Level 18
Mega Gnar max healthx: Level
Steady change: +43 per +1 Level
Mega Gnar armorx: Level
Biggest change: +3.84 (+7.6%) at Level 18
Mega Gnar magic resistx: Level
Biggest change: +4.48 (+7.7%) at Level 18
Mega Gnar attack damagex: Level
Biggest change: +3.2 (+7.1%) at Level 18
CD
16s
Cost
—
Range
1100
Mini Gnar damage80
Mega Gnar damage129
Mini Gnar: Gnar throws a boomerang that deals 80 physical damage and Slows by 15% for 2 seconds. The boomerang returns after hitting an enemy, dealing reduced damage to subsequent targets. Each enemy can only be hit once. Catching the boomerang reduces its Cooldown by 40%.
By rank and level
Mini Gnar damagex: Rank
Steady change: +40 per +1 Rank
Mega Gnar damagex: Rank
Steady change: +45 per +1 Rank
Slow (%)x: Rank
Steady change: +5 per +1 Rank
Boulder Slow Amount (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1.5 per +1 Rank
CD
7s
Cost
—
Range
0
Mini Gnar damage0
Mega Gnar damage105
Mini Gnar Passive: Every third Attack or Ability on the same enemy deals an additional 0 plus 6% max Health magic damage and grants 40% Move Speed decaying over 3 seconds.
By rank and level
Mini Gnar damagex: Rank
Steady change: +10 per +1 Rank
Mega Gnar damagex: Rank
Steady change: +30 per +1 Rank
Hyper % Health Damage (%)x: Rank
Steady change: +2 per +1 Rank
Cooldownx: Rank
CD
22s
Cost
—
Range
475
Mini Gnar damage82.4
Mega Gnar damage112.4
Mini Gnar: Gnar leaps, gaining 40% Attack Speed for 6 seconds. If Gnar lands on a unit he will bounce off it, traveling further. Bouncing off an enemy deals 82.4 physical damage and briefly Slows by 80%.
By rank and level
Mini Gnar damagex: Rank
Steady change: +35 per +1 Rank
Mega Gnar damagex: Rank
Steady change: +35 per +1 Rank
Bonus Attack Speed (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −2.5 per +1 Rank
CD
90s
Cost
—
Range
590
Physical damage200
Damage on wall hit300
Mini Gnar Passive: Increase Hyper'sMove Speed.
Mega Gnar: Gnar tosses nearby enemies, dealing 200 physical damage, Knocking Back, and Slowing them by 45% for 1.25 seconds. Enemies that hit a wall instead take 300 physical damage and are Stunned.
By rank and level
Physical damagex: Rank
Steady change: +100 per +1 Rank
Damage on wall hitx: Rank
Steady change: +150 per +1 Rank
Slow/Stun Durationx: Rank
Steady change: +0.25 per +1 Rank
Hyper Move Speed (%)x: Rank
Steady change: +20 per +1 Rank
Cooldownx: Rank
Steady change: −30 per +1 Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.5
540Lv1
Lv1 540 → Lv18 1883 · Per level +79
Biggest change: +101 (+5.7%) at Lv18
Attack Damage×1.9
60Lv1
Lv1 60 → Lv18 114.4 · Per level +3.2
Biggest change: +4.1 (+3.7%) at Lv18
Attack Speed×2
0.625Lv1
Lv1 0.625 → Lv18 1.262 · Per level +6%
Biggest change: +0.048 (+4%) at Lv18
Armor×3
32Lv1
Lv1 32 → Lv18 94.9 · Per level +3.7
Biggest change: +4.7 (+5.3%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×5.7
4.5Lv1
Lv1 4.5 → Lv18 25.8 · Per level +1.25
Biggest change: +1.6 (+6.6%) at Lv18
Fixed at every levelMove Speed335Attack Range175AS ratio0.625
Scaling profile
AP
40%
AD
38%
Bonus AD
9%
Health
7%
Attack Speed
6%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.