The Might of Demacia

Garen

FighterTankMeleeResource: None
Health
690
Attack Damage
69
Attack Speed
0.625
Armor
38
Magic Resist
32
Level1

Abilities

Level 1
CD
—
None
—
Range
—
No ranks
Max health % regeneration
No other values

Garen regenerates max Health every 5 seconds if he has not been damaged or hit with enemy Abilities in the last seconds.

By rank and level
Max health % regenerationx: Level
Notable changes: +0.8 (+32%) at Level 7, +0.8 (+24.2%) at Level 8, +0.8 (+19.5%) at Level 9, +0.8 (+16.3%) at Level 10, +0.8 (+14%) at Level 11, +0.8 (+12.3%) at Level 12, +0.8 (+11%) at Level 13
CD
8s
None
—
Range
300
Physical damage
No other values

Garen removes all Slowing effects on him and gains % Move Speed for second(s).

His next Attack Silences for seconds and does physical damage.

By rank and level
Physical damagex: Rank
Steady change: +30 per +1 Rank
Move Speed Durationx: Rank
Steady change: +0.55 per +1 Rank
Cooldownx: Rank
CD
22s
None
—
Range
0
Courage
Shield
Bonus armor and magic resist

Passive: Garen has bonus Armor and bonus Magic Resist. Killing units permanently grants resists, up to a max of .

Active: Garen steels his courage for seconds, reducing incoming damage by %. He also gains Shield and % Tenacity for seconds.

By rank and level
Shieldx: Rank
Steady change: +20 per +1 Rank
Bonus armor and magic resistx: Rank
Bonus armor and magic resistx: W Courage stacks
Steady change: +2 per +10 W Courage stacks
Damage Reduction (%)x: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Steady change: −2.5 per +1 Rank
CD
9s
None
—
Range
325
Physical damage per spin
Critical strike damage
Number of strikes

Garen rapidly spins his sword for seconds, dealing physical damage ? times over the duration. The nearest enemy takes % increased damage. Champions hit by strikes lose % Armor for seconds.

Recast: Garen ends this Ability early.

By rank and level
Physical damage per spinx: Rank
Steady change: +5.07 per +1 Rank
Critical strike damagex: Rank
Steady change: +6.59 per +1 Rank
Number of strikesx: Rank
Cooldownx: Rank
Steady change: −0.75 per +1 Rank
CD
120s
None
—
Range
400
—
No other values

Garen calls upon the might of Demacia to slay his enemy, dealing plus % missing Health true damage.

By rank and level
Cooldownx: Rank
Steady change: −20 per +1 Rank
Damagex: Rank
Steady change: +75 per +1 Rank
Percent Missing Health Damage (%)x: Rank
Steady change: +5 per +1 Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.4
690Lv1
Lv1 690 → Lv18 2356 · Per level +98
Biggest change: +125 (+5.6%) at Lv18
Attack Damage×2.1
69Lv1
Lv1 69 → Lv18 145.5 · Per level +4.5
Biggest change: +5.8 (+4.1%) at Lv18
Attack Speed×1.6
0.625Lv1
Lv1 0.625 → Lv18 1.013 · Per level +3.65%
Biggest change: +0.029 (+3%) at Lv18
Armor×2.9
38Lv1
Lv1 38 → Lv18 109.4 · Per level +4.2
Biggest change: +5.4 (+5.2%) at Lv18
Magic Resist×1.8
32Lv1
Lv1 32 → Lv18 58.4 · Per level +1.55
Biggest change: +2 (+3.5%) at Lv18
Health Regen (5s)×2.1
8Lv1
Lv1 8 → Lv18 16.5 · Per level +0.5
Biggest change: +0.6 (+4%) at Lv18
Fixed at every levelMove Speed340Attack Range175AS ratio0.625

Scaling profile

AD
63%
Health
31%
Attack Speed
6%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.