Fiora identifies Vitals on enemy champions. Hitting this Vital with an Attack or Ability deals an additional 3% max Health true damage, grants Fiora 30% Move Speed decaying over 2 seconds, and restores 35 Health.
Fiora reveals a new Vital after 15 seconds or after striking one.
By rank and level
Health restoredx: Level
Steady change: +3.82 per +1 Level
CD
13s
Mana
20
Range
400
Physical damage70
No other values
Fiora lunges in a direction and stabs the closest enemy, ward, or structure, dealing 70 physical damage. The strike will prioritize Vitals and enemies it will kill.
If Fiora strikes an enemy, this Ability's Cooldown is reduced by 50%.
By rank and level
Physical damagex: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −1.75 per +1 Rank
Mana costx: Rank
CD
24s
Mana
50
Range
750
Magic damage110
No other values
Fiora parries all incoming damage, disables, and negative effects for 0.75 seconds, then stabs. The stab deals 110 magic damage to the first champion hit and SlowsMove Speed by 50% and Attack Speed by 25% for 2 seconds. If Fiora parries an Immobilizing effect, the stabbed enemy is Stunned rather than Slowed.
By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana costx: Rank
CD
11s
Mana
40
Range
425
—
No other values
Fiora gains 50% Attack Speed for her next two Attacks. The first Attack Slows by 30% for 1 second. The second Attack always critically strikes for 160% damage.
By rank and level
Critical Strike Damage (%)x: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Attack Speed (%)x: Rank
Steady change: +10 per +1 Rank
Mana costx: Rank
CD
110s
Mana
100
Range
500
Health restored per second80
No other values
Passive:Duelist's DanceMove Speed bonus is increased to 30%.
Active: Fiora reveals all four Vitals on a champion for a max of 0.12 max Health true damage and gains Duelist's Dance'sMove Speed bonus while near the target.
If Fiora strikes all four Vitals within 8 seconds or if the target dies after she has hit at least one, Fiora restores 80 Health per second to surrounding allied champions for 5 seconds.
By rank and level
Health restored per secondx: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Duelist Move Speed (%)x: Rank
Steady change: +10 per +1 Rank
Mana costx: Rank
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
620Lv1
Lv1 620 → Lv18 2405 · Per level +105
Biggest change: +134 (+5.9%) at Lv18
Mana×4.4
300Lv1
Lv1 300 → Lv18 1320 · Per level +60
Biggest change: +77 (+6.2%) at Lv18
Attack Damage×1.8
66Lv1
Lv1 66 → Lv18 122.1 · Per level +3.3
Biggest change: +4.2 (+3.6%) at Lv18
Attack Speed×1.5
0.69Lv1
Lv1 0.69 → Lv18 1.065 · Per level +3.2%
Biggest change: +0.028 (+2.7%) at Lv18
Armor×3.4
33Lv1
Lv1 33 → Lv18 112.9 · Per level +4.7
Biggest change: +6 (+5.6%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.1
8.5Lv1
Lv1 8.5 → Lv18 17.9 · Per level +0.55
Biggest change: +0.7 (+4.1%) at Lv18
Mana Regen (5s)×2.5
8Lv1
Lv1 8 → Lv18 19.9 · Per level +0.7
Biggest change: +0.9 (+4.7%) at Lv18
Fixed at every levelMove Speed345Attack Range150AS ratio0.69
Scaling profile
Bonus AD
42%
AP
37%
AD
11%
Attack Speed
6%
Mana
4%
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.