the Hand of Noxus

Darius

FighterTankMeleeResource: Mana
Health
652
Mana
263
Attack Damage
64
Attack Speed
0.625
Armor
37
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Bleed physical damage per stack
Bonus attack damage

Darius' Attacks and damaging Abilities cause the target to Hemorrhage, dealing physical damage over seconds, stacking up to times.

When an enemy reaches max stacks or is killed by Noxian Guillotine, Darius gains an additional Attack Damage and applies Hemorrhage stacks on all Attack or damaging Ability hits for seconds.

By rank and level
Bleed physical damage per stackx: Level
Steady change: +1 per +1 Level
Bonus attack damagex: Level
Notable changes: +25 (+23.8%) at Level 14, +25 (+19.2%) at Level 15, +25 (+16.1%) at Level 16, +25 (+13.9%) at Level 17, +25 (+12.2%) at Level 18
CD
9s
Mana
25
Range
1
Blade damage
Handle damage

Darius hefts his axe then swings it around, dealing physical damage with the edge and damage with the handle. Enemies hit with the handle do not take a Hemorrhage stack.

Darius restores % missing Health per enemy champion and large jungle monster hit with the edge, up to a max of %.

By rank and level
Blade damagex: Rank
Steady change: +36.4 per +1 Rank
Handle damagex: Rank
Steady change: +12.74 per +1 Rank
Cooldownx: Rank
Steady change: −1.25 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
5s
Mana
40
Range
300
Empowered attack physical damage
No other values

Darius' next Attack deals physical damage and Slows by % for second.

This Ability refunds its Mana cost and reduces its Cooldown by % if it kills the target.

This Ability triggers spell effects upon dealing damage.

By rank and level
Empowered attack physical damagex: Rank
Steady change: +3.2 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
26s
Mana
70
Range
535
—
No other values

Passive: Darius gains % Armor Penetration.

Active: Darius hooks with his axe, Pulling, and Knocking Up and Slowing by % for second.

By rank and level
Percent Armor Penetrationx: Rank
Steady change: +5 per +1 Rank
Mana Costx: Rank
Steady change: −10 per +1 Rank
Cooldownx: Rank
Steady change: −2.5 per +1 Rank
CD
120s
Mana
100
Range
460
True damage
Maximum damage

Darius leaps to an enemy and strikes a lethal blow, dealing true damage. For each Hemorrhage on the target, this Ability deals an additional % damage, up to a max of damage.

If this kills the target, Darius may Recast this Ability once within seconds. At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.

By rank and level
True damagex: Rank
Steady change: +125 per +1 Rank
Maximum damagex: Rank
Steady change: +250 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Mana costx: Rank
Biggest change: −100 (−100%) at Rank 3

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
652Lv1
Lv1 652 → Lv18 2590 · Per level +114
Biggest change: +146 (+6%) at Lv18
Mana×4.7
263Lv1
Lv1 263 → Lv18 1249 · Per level +58
Biggest change: +74 (+6.3%) at Lv18
Attack Damage×2.3
64Lv1
Lv1 64 → Lv18 149 · Per level +5
Biggest change: +6.4 (+4.5%) at Lv18
Attack Speed×1.2
0.625Lv1
Lv1 0.625 → Lv18 0.731 · Per level +1%
Biggest change: +0.008 (+1.1%) at Lv18
Armor×3.4
37Lv1
Lv1 37 → Lv18 125.4 · Per level +5.2
Biggest change: +6.7 (+5.6%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×2.6
10Lv1
Lv1 10 → Lv18 26.1 · Per level +0.95
Biggest change: +1.2 (+4.9%) at Lv18
Mana Regen (5s)×1.9
6.6Lv1
Lv1 6.6 → Lv18 12.5 · Per level +0.35
Biggest change: +0.4 (+3.7%) at Lv18
Fixed at every levelMove Speed340Attack Range175AS ratio0.625

Scaling profile

AD
57%
Bonus AD
34%
Attack Speed
6%
Mana
4%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.