the Daring Bombardier

Corki

MarksmanMageRangedResource: Mana
Health
610
Mana
350
Attack Damage
52
Attack Speed
0.644
Armor
27
Magic Resist
33
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Damage on attack
Damage on critical strike

Corki's Attacks and Spellblades deal % bonus true damage.
Attacks: .
Critical Strikes: .

By rank and level
—
CD
9s
Mana
60
Range
825
Magic damage
No other values

Corki lobs a bomb, dealing magic damage. The area and champions hit are revealed for seconds.

By rank and level
Magic damagex: Rank
Steady change: +45 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
20s
Mana
80
Range
600
Maximum magic damage
Dash speed

Corki flies over and scorches a path, burning it for seconds. Enemies in the fire take up to magic damage over the duration.

By rank and level
Maximum magic damagex: Rank
Steady change: +75 per +1 Rank
Dash speedx: Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
12s
Mana
50
Range
600
Physical damage
No other values

Corki fires a gatling gun in front of him, dealing physical damage over seconds and shredding up to Armor and Magic Resist.

By rank and level
Physical damagex: Rank
Steady change: +50 per +1 Rank
Defense Reductionx: Rank
Steady change: +2 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
CD
2s
Mana
35
Range
1225
Missile physical damage
Big missile physical damage
Charge time reduction on attack

Corki fires a missile that explodes on the first enemy hit, dealing physical damage to surrounding enemies. Every third missile instead deals physical damage.

This Ability has up to charges. Basic attacks against champions reduce the time between charges by seconds on hit.

By rank and level
Missile physical damagex: Rank
Steady change: +80 per +1 Rank
Big missile physical damagex: Rank
Steady change: +160 per +1 Rank
Charge time reduction on attackx: Rank
Cooldownx: Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
610Lv1
Lv1 610 → Lv18 2310 · Per level +100
Biggest change: +128 (+5.9%) at Lv18
Mana×2.9
350Lv1
Lv1 350 → Lv18 1030 · Per level +40
Biggest change: +51 (+5.2%) at Lv18
Attack Damage×1.8
52Lv1
Lv1 52 → Lv18 94.5 · Per level +2.5
Biggest change: +3.2 (+3.5%) at Lv18
Attack Speed×1.5
0.644Lv1
Lv1 0.644 → Lv18 0.951 · Per level +2.8%
Biggest change: +0.023 (+2.5%) at Lv18
Armor×3.8
27Lv1
Lv1 27 → Lv18 103.5 · Per level +4.5
Biggest change: +5.8 (+5.9%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×2.6
7.4Lv1
Lv1 7.4 → Lv18 19.3 · Per level +0.7
Biggest change: +0.9 (+4.9%) at Lv18
Fixed at every levelMove Speed325Attack Range550AS ratio0.644

Scaling profile

Bonus AD
25%
Attack Speed
23%
AD
19%
Critical
18%
AP
12%
Mana
2%
Move Speed
1%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.