the Restrained Hunger

Briar

FighterAssassinMeleeResource: Fury
Health
625
Attack Damage
60
Attack Speed
0.644
Armor
30
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Fury
—
Range
—
No ranks
Minimum bleed physical damage
Maximum bleed physical damage
Max healing increase

Briar's Attacks and Abilities apply a bleed for seconds, stacking up to times. The bleed deals to physical damage based on stacks, and Heals Briar for % of the pre-mitigation damage.

Briar gains up to % increased Healing based on her missing Health. She has no Base Health Regeneration and her Abilities cost % current Health to cast.

By rank and level
Minimum bleed physical damagex: Level
Steady change: +2.35 per +1 Level
Maximum bleed physical damagex: Level
Steady change: +4.71 per +1 Level
CD
13s
Fury
—
Range
475
Physical damage
No other values

Briar leaps to a target, Stunning it for seconds, dealing physical damage and reducing % Armor and Magic Resist for seconds.

Briar will stop prioritizing champions if she casts this Ability on a minion or monster during Blood Frenzy.

By rank and level
Physical damagex: Rank
Steady change: +25 per +1 Rank
Armor and Magic Resist Shred (%)x: Rank
Steady change: +2.5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
CD
14s
Fury
—
Range
350
Empowered attack physical damage
Physical damage to nearby enemies
Missing health % physical damage
Health restored on empowered attack

Briar leaps and enters a Blood Frenzy, self-taunting to the nearest enemy for seconds, prioritizing Champions. While in Blood Frenzy she gains % Attack Speed and % Move Speed, and her Attacks deal physical damage to enemies surrounding her target.

Briar can Recast this Ability to empower her next Attack. It deals + % missing Health physical damage and heals Briar for + % of the damage dealt.

By rank and level
Empowered attack physical damagex: Rank
Steady change: +15 per +1 Rank
Physical damage to nearby enemiesx: Rank
Steady change: +6 per +1 Rank
Missing health % physical damagex: Rank
Health restored on empowered attackx: Rank
Attack Speed (%)x: Rank
Steady change: +10 per +1 Rank
Move Speed (%)x: Rank
Steady change: +9 per +1 Rank
Healing (%)x: Rank
Steady change: +4 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
CD
16s
Fury
—
Range
400
Maximum magic damage
Wall hit magic damage
Health restored while charging

Begin Charging: Briar removes Blood Frenzy and gathers energy, gaining % damage reduction and restoring Health over 1 second.

Release: Briar unleashes a scream that deals up to magic damage based on time charged, and Slows by % for seconds. When fully charged, the scream Knocks Back enemies, dealing magic damage to those who hit a wall and Stunning them for seconds.

By rank and level
Maximum magic damagex: Rank
Steady change: +35 per +1 Rank
Wall hit magic damagex: Rank
Steady change: +75 per +1 Rank
Health restored while chargingx: Rank
Steady change: +9.38 per +1 Rank
Cooldownx: Rank
CD
120s
Fury
—
Range
12000
Magic damage
Armor and magic resist

Briar kicks her pillory's hemolith gemstone and flies to the location of the first champion it hits, marking them as her prey. On landing, she deals magic damage to everything nearby and causes enemies who are not her prey to Flee for seconds. She then enters an empowered Blood Frenzy and will pursue her prey until death. During this time, she gains Armor and Magic Resist, % Lifesteal, and an additional % Move Speed.

By rank and level
Magic damagex: Rank
Steady change: +100 per +1 Rank
Armor and magic resistx: Rank
Life Steal (%)x: Rank
Steady change: +5 per +1 Rank
Move Speed (%)x: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.6
625Lv1
Lv1 625 → Lv18 2240 · Per level +95
Biggest change: +122 (+5.7%) at Lv18
Attack Damage×1.7
60Lv1
Lv1 60 → Lv18 102.5 · Per level +2.5
Biggest change: +3.2 (+3.2%) at Lv18
Attack Speed×1.4
0.644Lv1
Lv1 0.644 → Lv18 0.871 · Per level +2%
Biggest change: +0.017 (+2%) at Lv18
Armor×3.5
30Lv1
Lv1 30 → Lv18 106.5 · Per level +4.5
Biggest change: +5.8 (+5.7%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)
0Lv1
Lv1 0 → Lv18 0 · Per level +0
Fixed at every levelMove Speed340Attack Range125AS ratio0.669

Scaling profile

AP
38%
Bonus AD
26%
AD
22%
Health
9%
Attack Speed
6%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.