the Heart of the Freljord

Braum

TankSupportMeleeResource: Mana
Health
610
Mana
311
Attack Damage
55
Attack Speed
0.644
Armor
35
Magic Resist
32
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Stun magic damage
Bonus magic damage on attack
Stack immunity duration
Stun duration

Braum's Attacks apply Concussive Blows for seconds. Enemies with Concussive Blows gain additional stacks from any ally's Attacks.

At stacks, the target is Stunned for seconds and takes magic damage. For the next seconds they don't receive stacks, but take an additional magic damage from Braum's Attacks.

By rank and level
Stun magic damagex: Level
Steady change: +10 per +1 Level
Bonus magic damage on attackx: Level
Steady change: +4 per +1 Level
Stack immunity durationx: Level
Notable changes: −2 (−25%) at Level 6, −2 (−33.3%) at Level 11
Stun durationx: Level
Notable changes: +0.25 (+20%) at Level 7, +0.25 (+16.7%) at Level 13
CD
8s
Mana
45
Range
1000
Magic damage
No other values

Braum propels freezing ice from his shield, dealing magic damage to the first enemy hit and Slowing them by % decaying over seconds.

Applies a stack of Concussive Blows.

By rank and level
Magic damagex: Rank
Steady change: +45 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
12s
Mana
40
Range
650
Ally armor
Ally magic resist
Braum armor
Braum magic resist

Braum leaps to an allied champion or minion. On arrival, Braum grants the target Armor and Magic Resist for seconds. Braum grants himself Armor and Magic Resist for the same duration.

By rank and level
Ally armorx: Rank
Steady change: +5 per +1 Rank
Ally magic resistx: Rank
Steady change: +5 per +1 Rank
Braum armorx: Rank
Steady change: +5 per +1 Rank
Braum magic resistx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
16s
Mana
30
Range
—
—
No other values

Braum raises his shield for seconds, intercepting enemy missiles from the chosen direction, causing them to hit Braum and then be destroyed. The first missile Braum blocks deals no damage, and subsequent projectiles deal % reduced damage.

Braum gains % Move Speed while his shield is raised.

By rank and level
Durationx: Rank
Steady change: +0.25 per +1 Rank
Damage Reduction (%)x: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
130s
Mana
100
Range
1250
Magic damage
No other values

Braum slams the ground sending forth a fissure that Knocks Up enemies in its path and nearby Braum, and deals magic damage. The first target hit is Knocked Up for between and seconds, increasing with distance from Braum. All others hit are Knocked Up for seconds.

The fissure also creates a zone for seconds, that Slows by %.

By rank and level
Magic damagex: Rank
Steady change: +100 per +1 Rank
Knockup Durationx: Rank
Steady change: +0.5 per +1 Rank
Slow (%)x: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.1
610Lv1
Lv1 610 → Lv18 2514 · Per level +112
Biggest change: +143 (+6%) at Lv18
Mana×3.5
311Lv1
Lv1 311 → Lv18 1076 · Per level +45
Biggest change: +58 (+5.7%) at Lv18
Attack Damage×2
55Lv1
Lv1 55 → Lv18 109.4 · Per level +3.2
Biggest change: +4.1 (+3.9%) at Lv18
Attack Speed×1.6
0.644Lv1
Lv1 0.644 → Lv18 1.027 · Per level +3.5%
Biggest change: +0.029 (+2.9%) at Lv18
Armor×3.4
35Lv1
Lv1 35 → Lv18 120 · Per level +5
Biggest change: +6.4 (+5.6%) at Lv18
Magic Resist×2.1
32Lv1
Lv1 32 → Lv18 66.8 · Per level +2.05
Biggest change: +2.6 (+4.1%) at Lv18
Health Regen (5s)×3
8.5Lv1
Lv1 8.5 → Lv18 25.5 · Per level +1
Biggest change: +1.3 (+5.3%) at Lv18
Mana Regen (5s)×2.9
7Lv1
Lv1 7 → Lv18 20.6 · Per level +0.8
Biggest change: +1 (+5.2%) at Lv18
Fixed at every levelMove Speed335Attack Range125AS ratio0.644

Scaling profile

AP
52%
Armor
16%
Magic Resist
12%
Health
11%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.