the Burning Vengeance

Brand

MageSupportRangedResource: Mana
Health
570
Mana
469
Attack Damage
57
Attack Speed
0.681
Armor
24
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Mana restored
Explosion max health % damage
Explosion damage cap vs monsters

Brand's Abilities light his targets Ablaze, dealing % max Health magic damage over 4 seconds. If Brand kills a unit that is Ablaze, he regains mana. Blaze can stack up to 3 times.

When a champion or large jungle monster reaches 3 stacks, the Blaze will detonate after 2 seconds, dealing max Health magic damage to surrounding enemies.

By rank and level
Mana restoredx: Level
Notable changes: +3.33 (+16.6%) at Level 3, +3.33 (+14.3%) at Level 6, +3.33 (+12.5%) at Level 9, +3.33 (+11.1%) at Level 12, +3.33 (+10%) at Level 15, +3.33 (+9.1%) at Level 18
Explosion max health % damagex: Level
Steady change: +0.35 per +1 Level
Explosion damage cap vs monstersx: Level
Notable changes: +85 (+31.5%) at Level 6, +85 (+23.9%) at Level 11, +85 (+19.3%) at Level 16
CD
8s
Mana
70
Range
1050
Magic damage
No other values

Brand launches a fireball that deals magic damage to the first enemy hit.

If the target is Ablaze, they will be Stunned for seconds.

By rank and level
Magic damagex: Rank
Steady change: +30 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana costx: Rank
CD
10s
Mana
60
Range
900
Magic damage
Damage to Ablaze units

Brand creates a pillar of pure fire, dealing magic damage.

Units that are Ablaze take damage instead.

By rank and level
Magic damagex: Rank
Steady change: +45 per +1 Rank
Damage to Ablaze unitsx: Rank
Steady change: +56.25 per +1 Rank
Cooldownx: Rank
Steady change: −0.5 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
CD
13s
Mana
90
Range
625
Magic damage
No other values

Brand conjures a powerful blast at his target, dealing magic damage to surrounding units.

If the target is Ablaze, the spread range is doubled.

By rank and level
Magic damagex: Rank
Steady change: +25 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
100s
Mana
100
Range
750
Magic damage per bounce
No other values

Brand unleashes a devastating torrent of fire that can bounce to Brand or another enemy up to 5 times, dealing magic damage to enemies each bounce. Bounces prioritize stacking Blaze to max on champions.

If the target is Ablaze, they are briefly Slowed by %.

By rank and level
Magic damage per bouncex: Rank
Steady change: +75 per +1 Rank
Slow (%)x: Rank
Steady change: +15 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4.1
570Lv1
Lv1 570 → Lv18 2355 · Per level +105
Biggest change: +134 (+6.1%) at Lv18
Mana×1.8
469Lv1
Lv1 469 → Lv18 826 · Per level +21
Biggest change: +27 (+3.4%) at Lv18
Attack Damage×1.9
57Lv1
Lv1 57 → Lv18 108 · Per level +3
Biggest change: +3.8 (+3.7%) at Lv18
Attack Speed×1.3
0.681Lv1
Lv1 0.681 → Lv18 0.894 · Per level +2%
Biggest change: +0.016 (+1.8%) at Lv18
Armor×4
24Lv1
Lv1 24 → Lv18 95.4 · Per level +4.2
Biggest change: +5.4 (+6%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×1.9
11Lv1
Lv1 11 → Lv18 21.2 · Per level +0.6
Biggest change: +0.8 (+3.8%) at Lv18
Fixed at every levelMove Speed340Attack Range550AS ratio0.625

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.