the Wandering Caretaker

Bard

SupportMageRangedResource: Mana
Health
630
Mana
350
Attack Damage
52
Attack Speed
0.658
Armor
32
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Meep bonus magic damage
Chimes needed for slow
Chimes needed for splash damage
Chimes needed for larger area

Bard attracts Chimes randomly around the map. When Bard moves near a Chime he collects it, gaining % Move Speed (stacking up to times) while out of combat for seconds, ? Experience, and restoring % max Mana.

Bard attracts a Meep every ? seconds (max: ?). Bard's Attacks consume a Meep to deal an additional plus per Chimes magic damage, plus additional effects based on Chimes collected.

By rank and level
—
CD
11s
Mana
60
Range
—
Magic damage
No other values

Bard fires an energy bolt, dealing magic damage to the first two enemies hit. The first target hit is Slowed by % for s.

If the bolt hits a second enemy or a wall, any enemies hit are Stunned for s.

By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Slow Durationx: Rank
Steady change: +0.2 per +1 Rank
Stun Duration:x: Rank
Steady change: +0.2 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
0s
Mana
70
Range
800
Minimum health restored
Maximum health restored
Move speed

Bard creates a Health shrine that grants Move Speed decaying over seconds and restores at least Health to the first ally to enter. The shrine grows to restore Health after existing for seconds.

Bard can have up to shrines at once. If an enemy champion enters a shrine, it is destroyed.

This ability has charges.

Current Active Shrines: ? / ?

By rank and level
Minimum health restoredx: Rank
Steady change: +25 per +1 Rank
Maximum health restoredx: Rank
Steady change: +37.5 per +1 Rank
Move speedx: Rank
Steady change: +2.5 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
22s
Mana
30
Range
900
—
No other values

Bard opens a one-way portal through Terrain for seconds. Any champion can enter the portal by moving onto it while near the entrance.

By rank and level
Cooldownx: Rank
Steady change: −1.5 per +1 Rank
Mana costx: Rank
CD
110s
Mana
100
Range
3400
—
No other values

Bard hurls magical protective energy to an area, placing all units and structures hit into Stasis for seconds.

By rank and level
Cooldownx: Rank
Steady change: −15 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.8
630Lv1
Lv1 630 → Lv18 2381 · Per level +103
Biggest change: +132 (+5.9%) at Lv18
Mana×3.4
350Lv1
Lv1 350 → Lv18 1200 · Per level +50
Biggest change: +64 (+5.6%) at Lv18
Attack Damage×2
52Lv1
Lv1 52 → Lv18 103 · Per level +3
Biggest change: +3.8 (+3.9%) at Lv18
Attack Speed×1.3
0.658Lv1
Lv1 0.658 → Lv18 0.882 · Per level +2%
Biggest change: +0.017 (+1.9%) at Lv18
Armor×3.5
32Lv1
Lv1 32 → Lv18 111.9 · Per level +4.7
Biggest change: +6 (+5.7%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×2.3
6Lv1
Lv1 6 → Lv18 13.7 · Per level +0.45
Biggest change: +0.6 (+4.4%) at Lv18
Fixed at every levelMove Speed335Attack Range500AS ratio0.658

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.