Damaging an enemy 3 times with Abilities or Attacks exorcises them, dealing 1% max Health magic damage and, if the enemy is a champion, frees a spirit that follows Aurora for 4 seconds, restoring her Health for 3 every second.
Aurora
- Health
- 607
- Mana
- 475
- Attack Damage
- 53
- Attack Speed
- 0.668
- Armor
- 23
- Magic Resist
- 32
Abilities
Level 1Fire cursed energy in a direction, dealing 45 magic damage to enemies and cursing them for 3.5 seconds.
Recast: End the curse, drawing back part of the enemy's spirit to Aurora, dealing up to 67.5 magic damage to enemies passed through based on their missing Health. Damage beyond the first hit is reduced to 20%.
If the duration runs out, Aurora will automatically Recast the Ability.
Hop in a direction. Upon landing, enter the spirit realm, becoming Invisible for 1 seconds and entering Realm Hopper, gaining 20% Move Speed.
Scoring a takedown on an enemy champion resets this Ability's Cooldown.
Converge the realms, sending out a blast of spirit magic dealing 80 magic damage to enemies in the area and Slowing them by 80% decaying over 1 second.
Aurora hops backwards a short distance after casting.
Leap in a direction. Upon landing, Aurora converges the realms, sending out a pulse of spirit energy that deals 175 magic damage and Slows enemies hit by 30% for 2 seconds.
The area of convergence stays active for 3 seconds, granting Aurora Realm Hopper for 3.5 seconds, allowing her to jump from one edge of the area to another.
Enemies attempting to enter or leave the area are Slowed by 50% for 1.5 seconds.
Aurora can Recast this Ability to end the effect early.
Base Stats
Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growthScaling profile
Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).
Best-fit items
Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.