The Star Forger

Aurelion Sol

MageRangedResource: Mana
Health
600
Mana
530
Attack Damage
58
Attack Speed
0.625
Armor
22
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
Cosmic Creator
Burst max health % magic damage
Bonus execute threshold
Execute health threshold

Aurelion Sol's damaging Abilities break down enemies into Stardust, which improves his Abilities.
• Breath of Light: Bursts deal an additional max Health magic damage
• Astral Flight: ?% increased distance.
• Singularity: ?% increased area and bonus execute threshold.
• Falling Star and The Skies Descend: ?% increased area.
Aurelion Sol has acquired Stardust: ?

By rank and level
Burst max health % magic damagex: P Cosmic Creator stacks
Steady change: +0.31 per +10 P Cosmic Creator stacks
Bonus execute thresholdx: P Cosmic Creator stacks
Steady change: +0.26 per +10 P Cosmic Creator stacks
Execute health thresholdx: P Cosmic Creator stacks
Steady change: +1.56 per +10 P Cosmic Creator stacks
CD
3s
Mana
30
Range
750
Magic damage per second
Burst magic damage
Burst max health % magic damage
Range by level

Aurelion Sol breathes starfire for up to seconds, dealing magic damage per second to the first enemy hit and % of the damage to surrounding enemies.

Each full second of breath on the same enemy deals a burst of magic damage plus max Health magic damage and absorbs Stardust if they are a champion.

By rank and level
Magic damage per secondx: Rank
Steady change: +15 per +1 Rank
Burst magic damagex: Rank
Steady change: +10 per +1 Rank
Burst max health % magic damagex: Rank
Burst max health % magic damagex: P Cosmic Creator stacks
Steady change: +0.31 per +10 P Cosmic Creator stacks
Range by levelx: Rank
Range by levelx: Level
Steady change: +10 per +1 Level
Mana Costx: Rank
Steady change: +5 per +1 Rank
Maximum Channel Durationx: Rank
Biggest change: +9995.8 (+307561.5%) at Rank 5
Cooldownx: Rank
CD
22s
Mana
50
Range
1500
Dash speed
No other values

Aurelion Sol flies in a direction. While flying, Breath of Light has no Cooldown, no max channel duration, and its flat damage is increased by %.

Takedowns on champions within seconds of damaging them refunds % of this Ability's Cooldown.

Recast: End flight early.

By rank and level
Dash speedx: Rank
Percent Bonus Magic Damage (%)x: Rank
Steady change: +1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
Cooldownx: Rank
Steady change: −2 per +1 Rank
CD
12s
Mana
90
Range
750
Magic damage per second
Execute threshold (% max health)
Range by level

Aurelion Sol summons a black hole, dealing magic damage per second and Dragging enemies towards the center for seconds. Enemies in the center below % max Health die instantly.

The black hole absorbs Stardust when enemies die within it and each second an enemy champion is inside.

By rank and level
Magic damage per secondx: Rank
Steady change: +5 per +1 Rank
Execute threshold (% max health)x: Rank
Execute threshold (% max health)x: P Cosmic Creator stacks
Steady change: +0.26 per +10 P Cosmic Creator stacks
Range by levelx: Rank
Range by levelx: Level
Steady change: +10 per +1 Level
Cooldownx: Rank
Mana costx: Rank
CD
120s
Mana
100
Range
1250
Magic damage
The Skies Descend magic damage
Shockwave magic damage

Aurelion Sol plucks a star from the heavens and crashes it into the earth, dealing magic damage, Stunning enemies second, and absorbing Stardust for each champion hit.

Gathering Stardust transforms the next Falling Star into The Skies Descend.

The Skies Descend: Aurelion Sol drags a constellation's worth of fury down from the cosmos, dealing magic damage in a larger area, Knocking Up enemies hit for second, and unleashing a massive shockwave that deals magic damage to champions and Epic Monsters and Slows all enemies hit by % for 1 second.

By rank and level
Magic damagex: Rank
Steady change: +100 per +1 Rank
The Skies Descend magic damagex: Rank
Steady change: +125 per +1 Rank
Shockwave magic damagex: Rank
Steady change: +90 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.5
600Lv1
Lv1 600 → Lv18 2130 · Per level +90
Biggest change: +115 (+5.7%) at Lv18
Mana×2.3
530Lv1
Lv1 530 → Lv18 1210 · Per level +40
Biggest change: +51 (+4.4%) at Lv18
Attack Damage×1.9
58Lv1
Lv1 58 → Lv18 112.4 · Per level +3.2
Biggest change: +4.1 (+3.8%) at Lv18
Attack Speed×1.3
0.625Lv1
Lv1 0.625 → Lv18 0.784 · Per level +1.5%
Biggest change: +0.012 (+1.6%) at Lv18
Armor×4.1
22Lv1
Lv1 22 → Lv18 90 · Per level +4
Biggest change: +5.1 (+6%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×2.7
5.5Lv1
Lv1 5.5 → Lv18 14.9 · Per level +0.55
Biggest change: +0.7 (+5%) at Lv18
Mana Regen (5s)×2.6
8Lv1
Lv1 8 → Lv18 20.8 · Per level +0.75
Biggest change: +1 (+4.9%) at Lv18
Fixed at every levelMove Speed340Attack Range550AS ratio0.625

Scaling profile

AP
78%
Health
6%
Move Speed
6%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.