the Weapon of the Faithful

Aphelios

MarksmanRangedResource: Mana
Health
600
Mana
348
Attack Damage
55
Attack Speed
0.665
Armor
26
Magic Resist
33
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
Attack speed
Attack damage
Armor penetration
Attack speed
Max attack speed
Attack damage
Max attack damage
Armor penetration
Max armor penetration

Aphelios wields 5 Lunari Weapons made by his sister, Alune. He has access to two at a time: one main-hand and one off-hand. Each weapon has a unique Attack and Ability [Q]. Attacks and Abilities consume a weapon's ammo. When out of ammo, Aphelios discards the weapon and Alune summons the next one.

Aphelios unlocks his weapon's Ability [Q] at level 2 and his Ultimate at level 6. Instead of powering up his Abilities, Aphelios' rank-ups grant him permanent stats.

Lunari Weapon Order:

By rank and level
Attack speedx: P The Hitman and the Seer: Attack speed
Steady change: +90 per +10 P The Hitman and the Seer: Attack speed
Attack damagex: P The Hitman and the Seer: Attack damage
Steady change: +40 per +10 P The Hitman and the Seer: Attack damage
Armor penetrationx: P The Hitman and the Seer: Armor penetration
Steady change: +45 per +10 P The Hitman and the Seer: Armor penetration
CD
9s
Mana
60
Range
1450
—
No other values

By rank and level
Cooldownx: Rank
Mana costx: Rank
CD
0.8s
Mana
—
Range
250
—
No other values

Swap main-hand and off-hand weapons, equipping Gravitum.

By rank and level
Cooldownx: Rank
CD
0s
Mana
—
Range
1000
—
No other values

By rank and level
Cooldownx: Rank
CD
120s
Mana
100
Range
1300
Physical damage
Infernum bonus damage
Gravitum bonus slow
Critical strike modifier
Infernum damage penalty

Aphelios fires a concentrated blast of moonlight that explodes when it hits a champion, dealing physical damage to surrounding enemies.

Then, Aphelios attacks all champions hit with his main-hand weapon.

By rank and level
Physical damagex: Rank
Steady change: +50 per +1 Rank
Infernum bonus damagex: Rank
Steady change: +50 per +1 Rank
Gravitum bonus slowx: Rank
Critical strike modifierx: Rank
Infernum damage penaltyx: Rank
Calibrum Bonus: Mark Damagex: Rank
Steady change: +30 per +1 Rank
Severum Bonus: Healx: Rank
Steady change: +100 per +1 Rank
Cooldownx: Rank
Steady change: −10 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×3.9
600Lv1
Lv1 600 → Lv18 2334 · Per level +102
Biggest change: +131 (+5.9%) at Lv18
Mana×3.1
348Lv1
Lv1 348 → Lv18 1062 · Per level +42
Biggest change: +54 (+5.3%) at Lv18
Attack Damage×1.7
55Lv1
Lv1 55 → Lv18 94.1 · Per level +2.3
Biggest change: +2.9 (+3.2%) at Lv18
Attack Speed×1.4
0.665Lv1
Lv1 0.665 → Lv18 0.9 · Per level +2.1%
Biggest change: +0.018 (+2%) at Lv18
Armor×3.7
26Lv1
Lv1 26 → Lv18 97.4 · Per level +4.2
Biggest change: +5.4 (+5.8%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×3.9
3.3Lv1
Lv1 3.3 → Lv18 12.6 · Per level +0.55
Biggest change: +0.7 (+5.9%) at Lv18
Mana Regen (5s)×2
6.5Lv1
Lv1 6.5 → Lv18 13.3 · Per level +0.4
Biggest change: +0.5 (+4%) at Lv18
Fixed at every levelMove Speed325Attack Range550AS ratio0.658

Scaling profile

AP
30%
Attack Speed
23%
AD
18%
Critical
18%
Bonus AD
8%
Mana
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.