the Rogue Sentinel

Akshan

MarksmanAssassinRangedResource: Mana
Health
610
Mana
350
Attack Damage
52
Attack Speed
0.638
Armor
26
Magic Resist
33
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Move speed (internal calc)
Shield
Bonus magic damage
Extra shot physical damage
Shield cooldown
Move speed on canceled shot

After launching an Attack, Akshan will fire an additional shot for physical damage. He can cancel this shot to instead gain Move Speed decaying over second.

Every three hits from Attacks or Abilities deals an additional magic damage. Against champions, Akshan also gains Shield for seconds ( second Cooldown).

By rank and level
Move speed (internal calc)x: Level
Steady change: +3.24 per +1 Level
Shieldx: Level
Biggest change: +18.07 (+6.9%) at Level 18
Bonus magic damagex: Level
Notable changes: +40 (+100%) at Level 11, +70 (+87.5%) at Level 16
Shield cooldownx: Level
Notable changes: −4 (−25%) at Level 6, −4 (−33.3%) at Level 11, −4 (−50%) at Level 16
Move speed on canceled shotx: Level
Steady change: +3.24 per +1 Level
CD
9s
Mana
60
Range
850
Physical damage
Move speed on champion hit

Akshan throws a boomerang that deals physical damage, extending the range each time an enemy is hit.

Champion hits grant Akshan Move Speed decaying over second.

By rank and level
Physical damagex: Rank
Steady change: +30 per +1 Rank
Move speed on champion hitx: Rank
Minion Damage % (%)x: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana Costx: Rank
Steady change: +5 per +1 Rank
CD
18s
Mana
40
Range
5500
Extra shot damage
No other values

Passive: Enemy champions that kill Akshan's allies become Scoundrels for seconds. Takedowns on a Scoundrel within seconds of being damaged by Akshan grant him Gold, resurrects the slain allies, and removes all other Scoundrels.

Active: Akshan becomes Camouflaged for seconds or indefinitely while he is near a wall or in brush. While Camouflaged in this way, Akshan also gains Move Speed and % missing Mana regen while moving towards Scoundrels.

By rank and level
Extra shot damagex: Rank
Steady change: +3.12 per +1 Rank
Cooldownx: Rank
Steady change: −4 per +1 Rank
Mana Costx: Rank
Steady change: −10 per +1 Rank
Move Speedx: Rank
Steady change: +10 per +1 Rank
CD
18s
Mana
70
Range
800
Physical damage per shot
Critical strike damage per shot

First Cast: Akshan fires a grappling hook, attaching to the first terrain hit.

Second Cast: Akshan swings around the terrain, repeatedly firing at the nearest enemy for physical damage per shot.

Third Cast: Akshan dives off the rope, firing a final shot.

Colliding with an enemy Champion or terrain ends the swing early.

Champion takedowns refresh this Ability's Cooldown.

By rank and level
Physical damage per shotx: Rank
Steady change: +8 per +1 Rank
Critical strike damage per shotx: Rank
Steady change: +12 per +1 Rank
Cooldownx: Rank
Steady change: −1.5 per +1 Rank
Mana costx: Rank
CD
100s
Mana
100
Range
2500
Maximum damage per bullet
Minimum damage per bullet

Akshan locks onto a champion and begins overcharging his gun for up to seconds, storing up to bullets.

Recast: Akshan unleashes the stored bullets, each dealing at least physical damage to the first enemy or structure hit, increased up to physical damage based on missing Health.

By rank and level
Maximum damage per bulletx: Rank
Steady change: +30 per +1 Rank
Minimum damage per bulletx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
Steady change: −15 per +1 Rank
Maximum Bulletsx: Rank
Steady change: +1 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
610Lv1
Lv1 610 → Lv18 2429 · Per level +107
Biggest change: +137 (+6%) at Lv18
Mana×2.9
350Lv1
Lv1 350 → Lv18 1030 · Per level +40
Biggest change: +51 (+5.2%) at Lv18
Attack Damage×2
52Lv1
Lv1 52 → Lv18 103 · Per level +3
Biggest change: +3.8 (+3.9%) at Lv18
Attack Speed×1.4
0.638Lv1
Lv1 0.638 → Lv18 0.91 · Per level +4%
Biggest change: +0.02 (+2.3%) at Lv18
Armor×4.1
26Lv1
Lv1 26 → Lv18 105.9 · Per level +4.7
Biggest change: +6 (+6%) at Lv18
Magic Resist×1.6
33Lv1
Lv1 33 → Lv18 51.7 · Per level +1.1
Biggest change: +1.4 (+2.8%) at Lv18
Health Regen (5s)×3.9
3.8Lv1
Lv1 3.8 → Lv18 14.8 · Per level +0.65
Biggest change: +0.8 (+6%) at Lv18
Mana Regen (5s)×2.5
8.2Lv1
Lv1 8.2 → Lv18 20.1 · Per level +0.7
Biggest change: +0.9 (+4.7%) at Lv18
Fixed at every levelMove Speed330Attack Range500AS ratio0.4

Scaling profile

AD
36%
Attack Speed
26%
Critical
21%
Bonus AD
8%
AP
8%
Mana
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.