the Nine-Tailed Fox

Ahri

MageAssassinRangedResource: Mana
Health
590
Mana
418
Attack Damage
53
Attack Speed
0.668
Armor
21
Magic Resist
30
Level1

Abilities

Level 1
CD
—
Mana
—
Range
—
No ranks
Health restored on takedown
Health restored from fragments

Killing minions or monsters grants Ahri an Essence Fragment. After obtaining Fragments, Ahri consumes them to restore Health.

When Ahri scores a takedown against an enemy champion within seconds of damaging them, she feasts upon their Essence, restoring Health.

By rank and level
Health restored on takedownx: Level
Steady change: +5.29 per +1 Level
Health restored from fragmentsx: Level
Steady change: +3.53 per +1 Level
CD
7s
Mana
55
Range
970
Magic / true damage
No other values

Ahri throws then pulls back her orb, dealing magic damage on the way out and true damage on the way back.

By rank and level
Magic / true damagex: Rank
Steady change: +25 per +1 Rank
Mana Costx: Rank
Steady change: +10 per +1 Rank
Cooldownx: Rank
CD
9s
Mana
30
Range
700
First hit magic damage
Subsequent hit damage

Ahri releases 3 fox-fires that seek nearby enemies and deal magic damage, reduced to damage beyond the first. She also gains % Move Speed decaying over seconds.

By rank and level
First hit magic damagex: Rank
Steady change: +20 per +1 Rank
Subsequent hit damagex: Rank
Steady change: +8 per +1 Rank
Cooldownx: Rank
Steady change: −1 per +1 Rank
Mana costx: Rank
CD
12s
Mana
60
Range
975
Magic damage
No other values

Ahri blows a kiss that Charms the first enemy hit for seconds and deals magic damage.

By rank and level
Magic damagex: Rank
Steady change: +40 per +1 Rank
Durationx: Rank
Steady change: +0.15 per +1 Rank
Cooldownx: Rank
Mana costx: Rank
CD
140s
Mana
100
Range
450
Magic damage per bolt
No other values

Ahri nimbly dashes, firing essence bolts at nearby enemies, prioritizing champions. These bolts deal magic damage each. Spirit Rush can be Recast up to 2 more times within seconds.

Consuming a champion's Essence with Essence Theft during this period extends the recast window by up to seconds and grants an additional recast of Spirit Rush (up to stored).

By rank and level
Magic damage per boltx: Rank
Steady change: +50 per +1 Rank
Cooldownx: Rank
Steady change: −20 per +1 Rank
Mana costx: Rank

Base Stats

Base values at level 1 (no bonus stats) · charts start at 0 and show Lv1→18 growth
Health×4
590Lv1
Lv1 590 → Lv18 2358 · Per level +104
Biggest change: +133 (+6%) at Lv18
Mana×2
418Lv1
Lv1 418 → Lv18 843 · Per level +25
Biggest change: +32 (+3.9%) at Lv18
Attack Damage×2
53Lv1
Lv1 53 → Lv18 104 · Per level +3
Biggest change: +3.8 (+3.8%) at Lv18
Attack Speed×1.3
0.668Lv1
Lv1 0.668 → Lv18 0.902 · Per level +2.2%
Biggest change: +0.018 (+2%) at Lv18
Armor×4.4
21Lv1
Lv1 21 → Lv18 92.4 · Per level +4.2
Biggest change: +5.4 (+6.2%) at Lv18
Magic Resist×1.7
30Lv1
Lv1 30 → Lv18 52.1 · Per level +1.3
Biggest change: +1.7 (+3.3%) at Lv18
Health Regen (5s)×5.1
2.5Lv1
Lv1 2.5 → Lv18 12.7 · Per level +0.6
Biggest change: +0.8 (+6.4%) at Lv18
Mana Regen (5s)×2.7
8Lv1
Lv1 8 → Lv18 21.6 · Per level +0.8
Biggest change: +1 (+5%) at Lv18
Fixed at every levelMove Speed330Attack Range550AS ratio0.625

Scaling profile

AP
90%
Mana
5%
AD
4%
Attack Speed
2%

Ability coefficients weighted by typical build stat amounts (derived from data, not match statistics).

Best-fit items

Relative score from how well the item's stats match the champion's ability coefficients (game data, not match statistics). Item passives are not modeled yet.